Athena · Field & desk
SSE — interpersonal intelligence
From the Arma session terminal to the Athena desk: collect people, sites and devices, build case files, and produce reports the command staff can actually use.
Two faces, one case file
In-game, operators capture and examine with the COMSPEC SSE mod. On Athena, staff qualify, link and release. Both sides share the same rule: facts, hypotheses and human decisions — never an automatic “proof”.
Who it is for
Intelligence cells, staff, collection operators, Zeus and mission makers. SSE fits a short exercise as well as a campaign where dossiers live across sessions.
How it works
From a field signal to an intelligence product
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01
Collect in the field
Identity, photo, simulated biometrics, phone, site or document: operators record what they see through the SSE terminal or ACE menu.
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02
Send to Athena
Records go to the community desk. If the link is down, they stay in a local queue and leave as soon as possible.
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03
Qualify at the desk
A signal becomes a lead case, then a validated case. Established facts, hypotheses and open questions stay separated.
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04
Link and investigate
People, aliases, places, vehicles and gear sit on a mesh. Matches remain proposals to decide.
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05
Write and release
Flash, report or synopsis: the product leaves with the right dissemination level, redacted if needed before it leaves the compartment.
Arma mod
COMSPEC SSE in session
The `@COMSPEC_SSE` mod equips the session: ACE interactions, collection gear, scenario content generation, and dedicated screens around one open record.
Operator side
Open the terminal from ACE (self or target), the Terminal item, or a mission shortcut. Every screen (biometrics, digital, site…) works on the same record.
Zeus / scenario side
Zeus modules and the Athena workshop prepare mission models, generate people or sites, and keep control of what players truly know.
Mod modules
Collection screens
Each module has a clear job. Together they cover collection, exploitation and scenario control.
SSE terminal
Field hub: captured items, open cases and send to the desk.
SEEK II
Simulated biometrics: face, fingerprints, iris, score and capture quality.
Digital exploitation
Phones and computers: contacts, messages, networks and device timelines.
Site exploitation
Rooms, found objects, exploitation progress and seizure triage.
Intelligence graph
Nodes and relations to see pivots and associations in the field.
Evidence & chain
Seals, evidence and custody tracking for seized items.
Mission intel
Merge observed / reported / assessed / confirmed levels for briefing.
Zeus control
Scenario truth vs player knowledge, generation, links and debrief export.
Athena desk
What the command post runs
Once data arrives, the SSE desk structures intelligence work without mixing communities.
Lead & validated cases
Qualify a signal, open a case, track notes, evidence and linked personnel.
Identities and objects
People, organisations, sites, vehicles, gear, documents and reports.
Investigations & meshes
Link entities, read relationships, prepare the next collection task.
Reports & release
Writing workshop, case export, classification levels and controlled access.
Golden rule
SSE helps you analyse. It never decides for you: no match is an identification, no suggestion is proof. The call stays human and motivated.