The product evolves with operations.
Each wave has its bulletin: what changes in session, at the command post, and in the pack. SPOTREP for operators, TECHREP for tools leads, UPDATE for every shipped change.
| ID | Subject | Module | Version | Status | Channel | Date | Author |
|---|---|---|---|---|---|---|---|
| #00866 |
Bureau recrutement : la file se range par prochaine action
La file des candidatures devient un tableau en colonnes : À prendre, En instruction, Entretien, En attente, Intégration et Bilan 30 jours. Chaque carte dit ce qu’il faut faire, qui le porte et si c’est en retard, avec un bouton qui mène au bon endroit de la fiche. Des filtres rapides isolent vos dossiers, ceux sans recruteur et ceux en retard ; la liste complète reste disponible. La fiche candidat s’ouvre sur une barre de pilotage : frise des 4 étapes, prochaine action, référent et délai. Rechargez le portail (Ctrl+F5).
|
PERSONNEL | Athena portal | ● Deployed | PROD | 18/10/2026 | |
| #00758 |
Athena portal 1.7.0 “Denver”: every version now carries a city name
Le portail passe en version 1.7.0 et s’appelle Denver. Désormais, chaque nouvelle version du site reçoit le nom d’une ville américaine, jamais réutilisé ; les correctifs gardent le nom de leur version. Toutes les versions jusqu’à 1.6 restent Phoenix, la prochaine sera Austin. La bannière « Production en ligne » affiche le nom de ville et les versions à jour de l’ATAK en jeu, de COMSPEC Link et d’Overwatch. Rechargez le portail (Ctrl+F5).
|
ATAK | Athena portal | ● Deployed | PROD | 18/10/2026 | |
| #00757 |
JNET : les reco du jeu remontent dans l’espace de l’unité
Les notes de reco, photos et rapports envoyés depuis l’ATAK en jeu arrivent désormais dans JNET. Chacun devient un échange de l’unité de l’opérateur, remonté vers son échelon supérieur : la chaîne de commandement le voit dans « Remonté » et dans le flux commun. Une reco modifiée en jeu met à jour son échange. Les photos confidentielles ou liées au bureau SSE ne montrent jamais l’image, seulement un lien d’ouverture sur Athena. Rechargez le portail (Ctrl+F5).
|
ATAK | Athena portal | ● Deployed | PROD | 14/10/2026 | |
| #00756 |
Skills: organizations create their modules and validate their members
The ALPHA → DELTA skills pathway was not fed by any screen: no organization could create a module or record a validation. Training management gains a Skills section: create and edit modules by phase, set prerequisites and renewal, then validate members module by module. The "My skills pathway" page is redesigned: overall progress, phase timeline, modules with status, prerequisites and due dates. Reload the portal (Ctrl+F5).
|
PERSONNEL | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00755 |
More readable JNET: unit tree, guide and loading
Unit status now reads as a tree: each unit under its echelon, with its available personnel and activity, and expandable branches. A guide explains the spaces, the exchanges and who sees what. A loading bar appears when you switch spaces, and the page loads faster. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00754 |
JNET: one space per unit and exchanges along the chain
The extranet becomes the common space for the organization and each ORBAT unit. Each unit has its own space: what it receives from command, its internal feed and what it reports up to the higher echelon. The common space shows the status of all units and the flow of exchanges. The theme follows the back office, in light and night mode. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00753 |
Career and HR workbox
The career record now groups the service log with ranks, assignments, qualifications and decorations. In the Roster desk, the To process tab gathers pending decisions: corrections, promotions, deadlines and incomplete records. The system suggests; the manager decides. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00752 |
Unit & role: view and cancel a request
On Edit my record → Unit & role, a pending request is displayed with the details of the proposed changes. You can cancel it yourself as long as it has not been processed. A table recalls the request history (confirmed, refused or canceled). Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00751 |
Unit & role: clear situation, separate request
On Edit my record, the Unit & role tab first presents your situation (unit, position, job, rank). If you are not in a leadership role, you propose a change: it is not direct management. If a request is already pending, the assignment form is locked. The assignments table is easier to read. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00750 |
Patches and patterns: enriched catalog and creation
The record's ribbon and medal catalog gains new designs. Leadership can also create community-specific designs, with a live preview and the option to import an image. Technical labels are gone from the selection on the record. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00749 |
My locker: lecture plus claire
My vault now presents your documents as a list, grouped by HR record, certifications and training. Each row shows the title, date and a direct link, without the old cards that imitated a certificate. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00748 |
My qualifications: trial version and name on the certification
On My qualifications, a banner indicates that the page is still in trial version. Each certificate now bears your community nickname. If an already issued document still shows an account number, update it from the card. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 02/10/2026 | |
| #00747 |
Building plan: erase a stroke or a floor
In Building Plan, you can now remove a wall, a door, a window, a breach point or a room label. Undo the last stroke, clear the floor, or remove an added level. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 30/09/2026 | |
| #00746 |
Overwatch station: health, support and field radio
The Overwatch station now shows structured health alerts reported from the game, support needs (fuel and ammunition) with a resupply request, and the history of radio transmissions without recording voice. The mission log filters by theme (medical, armed contact, support, radio...). Reload the portal (Ctrl+F5). Game pack 2.0.57 recommended.
|
ATAK | Portal Athena · Overwatch | ● Deployed | PROD | 30/09/2026 | |
| #00745 |
Station: pistes d’observation on the map
Field observations (SALUTE, reconnaissance, damage assessments, radio watch) now appear on the station map, separate from friendly units. You can confirm or dismiss a lead, and for a damage assessment choose the observed level. Reload the Athena portal (Ctrl+F5); game pack 2.0.57 remains valid.
|
ATAK | Portal Athena · Overwatch | ● Deployed | PROD | 30/09/2026 | |
| #00744 |
Field leads: observation and confirmation
SALUTE reports, reconnaissance notes, damage assessments and radio reports now create tracks separate from the friendly position. A damage assessment remains a candidate until human confirmation at the station — never automatically marked destroyed. Observations also appear in the mission replay. Restart Arma after Overwatch with Extension 2.0.57 · Athena portal updated.
|
ATAK | Overwatch · Extension 2.0.57 · Athena | ● Deployed | PROD | 30/09/2026 | |
| #00743 |
Logistics and radio: automatic reports
The station now receives a periodic logistics status (fuel, ammunition, crew, free seats) without manual entry. Radio transmissions are logged (callsign, frequency, duration) without recording voice. Tracked aircraft show speed and status. Restart Arma after Overwatch with Extension 2.0.57 · Athena portal updated.
|
ATAK | Overwatch · Extension 2.0.57 · Athena | ● Deployed | PROD | 30/09/2026 | |
| #00742 |
Field emergencies: structured alerts
Critical situations (operator down, cardiac arrest, out of action) are now reported as structured alerts to the station, without polluting the radio channel. Boarding and disembarking, as well as significant exchanges of fire, appear in the log. The position rate adapts to speed (on foot, vehicle, aircraft). Restart Arma after Overwatch with Extension 2.0.57 · Athena portal up to date.
|
ATAK | Overwatch · Extension 2.0.57 · Athena | ● Deployed | PROD | 30/09/2026 | |
| #00741 |
Field liaison: batched, calmer sends
Positions and statuses reported from the game now go out in ordered batches: emergencies (casualty, link lost) go first, and the rest is no longer repeated if nothing has changed. The station still displays operators as before. Restart Arma after Overwatch with Extension 2.0.57 · Athena portal up to date.
|
ATAK | Overwatch · Extension 2.0.57 · Athena | ● Deployed | PROD | 30/09/2026 | |
| #00736 |
Decorations, personal issue and career file
The back-office gains a chronological career record, decorations distinct from qualifications, a named issue of equipment and an availability score per unit. Rank advancement (scale, campaigns, board) remains the one already in place. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 30/09/2026 | |
| #00735 |
Ribbons and medals: generic visual pack
The personal record now shows a ribbon rack and medals in CSS/SVG (no bitmap image). Each design is GENERIC or NATO_INSPIRED, with isOfficialReference set to false. It is not an official reproduction. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 30/09/2026 | |
| #00734 |
My qualifications: certification and validity
On My qualifications, each title now shows its validity (permanent or expiry date), the badge or category, and a button to generate or download the PDF certificate once the qualification is obtained. The page label now reads "My qualifications", as in the menu. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 29/09/2026 | |
| #00733 |
Operator dashboard: clearer reading
The operator area dashboard now shows the actual position (function) distinct from the unit name, surfaces unfinished onboarding as a banner, and lightens empty blocks and redundant shortcuts. The page title reads "Dashboard", as in the menu. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 29/09/2026 | |
| #00732 |
Org chart: enriched unit records
Each unit now has a complete record: motto, color, business type, status, filled and vacant positions, activity log and attached documents. On the org chart, the commander and deputy appear on each node, with an alert border if a key position is vacant. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 29/09/2026 | |
| #00731 |
Operator space: side menu by use
The left menu of the operator area is no longer a "My situation" catch-all. Links are grouped by use: Command, Personnel, Field, Administrative, Organization and System. Account settings are no longer filed under Community. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 29/09/2026 | |
| #00730 |
Portal: enriched My unit page
In My Situation, the My Unit page now shows your primary assignment with the path in the org chart, your function, the unit leader, fellow members of the same unit and attached subunits. Reload the portal (Ctrl+F5).
|
C2 | Athena portal | ● Deployed | PROD | 29/09/2026 | |
| #00729 |
Overwatch station: delete on hover with Del
On the Overwatch Beta theater, hover over a marker, a path or a sketch: the item is highlighted and a banner reminds you of the Delete key. Press Delete (or Backspace) to remove it, without opening the context menu. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00728 |
Station: durable saving of field photos
Photos reported from the game were sometimes saved in the database while the file was no longer available on the station (broken thumbnail despite a correct address). Pictures are now written reliably, with backup storage if the public folder is not accessible. Reload the station (Ctrl+F5), then resend from the field any photos that are still empty.
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00727 |
Station: field photos visible again
Photos reported from the game appeared in the list but the image stayed broken. Thumbnails now point to the correct address on the station. Reload Overwatch Beta or ATAK (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00726 |
Overwatch station: 3D Relief without volume errors
In 3D Relief, loading structures no longer causes a console error, and contact callsigns stay readable on a dark background. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00725 |
Poste Overwatch : vrais symboles Arma 3
In the Marker drawer, the Arma 3 kit showed generic shapes (diamonds, squares) instead of the game's icons. Arma markers (dot, triangle, alert, flag…) now use the Arma 3 silhouette, tinted according to the marker color. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00724 |
Poste Overwatch : symboles Metis visibles
In the theater Marker drawer, the Metis kit showed empty boxes instead of symbols. Metis symbols now appear with a readable affiliation frame (friendly, hostile, unknown), as with the NATO kit. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00723 |
Poste Overwatch : contacts lisibles en Relief 3D
In 3D Relief, each contact keeps a stable size on screen, facing the camera, with a thin stem down to the ground to mark its actual position. Symbols stay readable behind a building (slightly dimmed), medical alerts project a pulsing vertical column, and aircraft display at their altitude with a line to the ground. The full callsign appears only for the selected or hovered contact. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00722 |
Overwatch station: NATO symbols on 3D Relief
In 3D Relief, contacts display with standard military symbology (frame, affiliation color, role). The callsign stays readable above the symbol. An old contact fades, a medical contact is ringed with an alert circle, and movement is shown by a vector. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00721 |
Overwatch station: 3D Relief without a comb of poles
In 3D Relief, posts, guardrails and thin walls no longer rise like buildings along roads. Contact labels stay readable above the volumes, without overlapping. Long obstacles become a line on the ground rather than a slab that cuts across the screen. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00720 |
Overwatch station: more readable 3D Relief volumes
In 3D Relief, structures are no longer uniform gray boxes placed on the photo. They take a tint by type, a distinct roof, shading consistent with the time of day, and become more transparent at very close range to let the roofs in the photo show. Thin walls no longer rise like buildings. Contacts keep a readable halo. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 28/09/2026 | |
| #00719 |
Link: marker sending calmed down
When the station was briefly unreachable, markers all went out together and the retry delay climbed too fast, with bursts of alerts. Markers are now sent calmly, and the delay no longer runs away. Restart Arma after Overwatch 1.6.15 · Extension 2.0.52.
|
ATAK | Overwatch 1.6.15 | ● Deployed | PROD | 28/09/2026 | |
| #00718 |
Major packs: a US city name
Each major generation of the pack (when the first version number changes) now carries an American code name. The current 1.x line is called Operation Phoenix. The next 2.x generation will be Denver. Minor updates keep the same name.
|
ATAK | Operation Phoenix | ● Deployed | PROD | 28/09/2026 | |
| #00717 |
Game pack: smooth arsenal, less vibration, visible load
The arsenal no longer downloads the organization's outfits until you open the ATHENA button. The phone vibrates less often. After a long session, marker synchronization is spread out. The link load is visible in game, on Overwatch Beta and in the back office (Real-time link). Restart Arma after Overwatch 1.6.14 · Athena 1.0.167.
|
ATAK | Overwatch 1.6.14 | ● Deployed | PROD | 28/09/2026 | |
| #00716 |
Game pack: K compass and radio sounds preserved
The K key no longer takes over the ATAK phone: it is the game compass again. Terminal volumes only affect COMSPEC alerts and no longer interfere with radio beeps (ACRE) or game sounds. Fully restart Arma after the Overwatch 1.6.13 pack.
|
ATAK | Overwatch 1.6.13 | ● Deployed | PROD | 28/09/2026 | |
| #00715 |
Overwatch station: choose the marker kit
When placing a marker on Overwatch Beta, the station can now choose the NATO, Arma 3, Metis or MarkersPlus kit, then the matching symbol. The kit choice is remembered for the next placement. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 22/09/2026 | |
| #00714 |
Overwatch station: customize theater markers
On Overwatch Beta, a marker placed in game can be customized from the station: name, description, icon, color, and a permanent-on-server option. The setting stays in place even if the game sends the marker back. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 22/09/2026 | |
| #00713 |
Overwatch station: Order and Mission no longer duplicate each other
Group tasks and the full-screen alert remain only in Order → Groups. Mission focuses on the assessment, SALUTE and CASEVAC, with a shortcut to Groups. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 22/09/2026 | |
| #00712 |
Overwatch station: create and update a flight manifest
In the Air area, the station can now declare a flight manifest (callsign, aircraft, mission, crew, payload, fuel) and update it from the air record. Manifests received from the game remain visible as before. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 22/09/2026 | |
| #00711 |
ATAK map: no more need for Resynch to reappear
When position stopped reporting, you had to restart Resync by hand to reappear at the station. The phone now catches up on its own when a sync is too old, including after a spawn or a phone that fell behind. Reload the ATAK map (Ctrl+F5). Fully restart Arma after Overwatch pack 1.6.11 · Athena 1.0.166.
|
ATAK | Overwatch 1.6.11 | ● Deployed | PROD | 22/09/2026 | |
| #00710 |
ATAK map: preparation screen until entry
When the tactical map and the Overwatch Beta station open, the Halo preparation screen is back. On the resume airlock, it stays in place until "Enter the session", then gives way to the map. Reload the ATAK map and Overwatch Beta (Ctrl+F5).
|
ATAK | Vague 2026.09 | ● Deployed | PROD | 22/09/2026 | |
| #00709 |
Overwatch station: automatic monitoring in Support
In the Support tab, the station automatically flags suspicious abrupt shutdowns, differing Overwatch versions, a development pack, a player ahead or behind, and an outdated fleet. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 22/09/2026 | |
| #00708 |
Overwatch station: Network board
The Overwatch Beta station opens a Network space: relays placed in game, ATAK terminals already reported, and satellites when a catalog is provided. Clicking a relay recenters the map. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 22/09/2026 | |
| #00707 |
ATAK: reconnaissance notes
In the phone, the Recon application is used to note what you see, where you look. The point reaches the station with the type, text, author and whether it is a direct sighting or a report. Notes that are too old fade out. Fully restart Arma (Overwatch 1.6.9 · Athena 1.0.165).
|
ATAK | Overwatch 1.6.9 · Athena 1.0.165 | ● Deployed | PROD | 20/09/2026 | |
| #00706 |
ATAK: theater buildings, layers, network zones and IFF alert
The station map shows surveyed buildings as volumes, with their height. In the phone, everyone chooses what they see: enemy contacts, friendlies, relays, network zones, SIGINT reports. Jamming and coverage zones appear shaded. An unidentified contact that gets too close triggers a discreet alert. Fully restart Arma (Overwatch 1.6.8 · Athena 1.0.164).
|
ATAK | Overwatch 1.6.8 · Athena 1.0.164 | ● Deployed | PROD | 20/09/2026 | |
| #00705 |
ATAK: Relay signal, floor, SEEK log and queue
The phone now shows the Relay network as signal bars, the floor split of the designated building, the SEEK identification log and the number of messages still awaiting sync. Fully restart Arma (Overwatch 1.6.7 · Athena 1.0.163).
|
ATAK | Overwatch 1.6.7 · Athena 1.0.163 | ● Deployed | PROD | 20/09/2026 | |
| #00704 |
ATAK: Transfer restores the album views
In Photo Library, Transfer and Transfer all now send the views actually present in the phone's album, including those saved with ATAK Enhanced. Link troubleshooting already picked up a new view; the album buttons find it too. Fully restart Arma (Athena 1.0.162).
|
ATAK | Athena 1.0.162 | ● Deployed | PROD | 20/09/2026 | |
| #00703 |
Shared markers and Relay mast on the map
A point placed in game arrives at the station with the placer, the channel and the time. A point placed from the station now appears on the Arma map, like a real operator marker. The nearest Relay mast is shown on the map, with its coverage area; a notice warns when you leave its range. Fully restart Arma (Overwatch 1.6.6).
|
ATAK | Overwatch 1.6.6 | ● Deployed | PROD | 20/09/2026 | |
| #00702 |
Station map: markers placed in game
A point placed on the Arma 3 map (global channel) now appears on the station map, in the same place. Close the in-game map: the marker comes up within a few seconds, even if it has no name. Fully restart Arma (Overwatch 1.6.5).
|
ATAK | Overwatch 1.6.5 | ● Deployed | PROD | 20/09/2026 | |
| #00701 |
ATAK phone: local network and AT Relay
In the applications menu, P2P opens the local network again (contacts and messages). AT Relay appears right next to it: record of the nearest mast (position, throughput, reliability, identity, address, gateway, certificate, slots, power). Fully restart Arma (Athena 1.0.159).
|
ATAK | Athena 1.0.159 | ● Deployed | PROD | 20/09/2026 | |
| #00700 |
Overwatch station: no more frozen alert on an operator still on the net
An operator still linked and in good shape is no longer announced as a frozen position after a few seconds. The banner appears only if nobody has been up to date for more than a minute, or if the station has not received the theater for a long time. A dotted frame surrounds the callsign only in those same cases. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00699 |
Overwatch station: game icons visible again
Points, boxes and alerts placed in game reappear in color on the station map. Previously, the icon was a transparent silhouette: only the names remained readable. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00698 |
Overwatch station: aircraft, manifests and support requests
The Overwatch Beta station opens an Air space: each declared aircraft appears with its manifest (callsign, payload, fuel, estimated arrival). JTAC requests are read and prepared from the same drawer. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00697 |
Overwatch station: flight manifest and text markers
The flight manifest saves even if the payload is entered as free text. Markers placed in game as text only, without an icon, appear at the station in a colored frame, readable over the photo. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00696 |
Overwatch station: deferred link on the frame
When a position is no longer current, the callsign stays the same: the frame turns dashed, amber or red depending on age. No more "Deferred" banner stuck under the name. Details remain on hover and in the record. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00695 |
Poste Overwatch : bosquets en houppier
In immersive 2D, trees of the same grove read as a single crown, flush with the photo, without a square around each tree. Structures stay as a light footprint. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00694 |
situation : boussole seule sous jumelles view
On binoculars, you can show only your compass in the tube, without the grid, distance or time. The choice is made in the phone's Settings, In the tube row, or in the game options. Fully restart Arma (Overwatch 1.6.4).
|
ATAK | Overwatch 1.6.4 | ● Deployed | PROD | 20/09/2026 | |
| #00693 |
Overwatch station: clarifications on view options
Next to the view options, an i opens a help sentence: traces, pass density, replay, building inspection, relief gaps. Hover over or click the i to read what the checkbox changes on screen. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00692 |
Overwatch station: readable survey, no false alert
The "no longer real time" banner appears only if operators have really been linked recently. Trees and cover no longer tile the map with blocks: they appear only when you zoom in, as canopy patches. A message indicates the survey is loading. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00691 |
ATAK phone: applications grid restored
The phone's app menu returns to its grid: aligned icons, readable names, Video Feeds in its place. The local network app always opens. Fully restart Arma (Athena 1.0.157).
|
ATAK | Athena 1.0.157 | ● Deployed | PROD | 20/09/2026 | |
| #00690 |
Poste Overwatch : constructions en emprise au sol
In immersive 2D, surveyed structures read like roofs on the photo: light footprint, flush with the terrain. An unnamed rectangle placed in game no longer shows a technical name. A click still opens the structure's record. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 20/09/2026 | |
| #00689 |
ATAK phone: opens at launch
The phone opens again at launch. The local network app no longer blocked loading. Fully restart Arma (Athena 1.0.156).
|
ATAK | Athena 1.0.156 | ● Deployed | PROD | 20/09/2026 | |
| #00688 |
Memory patch, discussion channels and station map
Fewer memory-related crashes: map tiles, map overflow, malformed order. Discussion channels Command, General, JTAC. Photo library: send photos to the site and the SSE. Station map: movement prediction, pointing, field data. Link troubleshooting via Esc. Fully restart Arma (Overwatch 1.6.3, SSE pack 0.7.22).
|
ATAK | Overwatch 1.6.3 / SSE 0.7.22 | ● Deployed | PROD | 20/09/2026 | |
| #00687 |
SSE pack: SEEK name and verdict from the editor
In the editor, the SSE pack now uses the same result as Overwatch: last name, first name, alias, and the Flagged or Wanted choice. The pack's SEEK terminal displays this name and verdict, even without Overwatch. Fully restart Arma (SSE pack 0.7.22).
|
ATAK | SSE 0.7.22 | ● Deployed | PROD | 20/09/2026 | |
| #00686 |
Floor cutaway: the floor being viewed is marked
When a building is designated and floor cutaway is active, a cross now marks the ceiling of the floor you are looking at. The choice is remembered in the same place, whether you change it from the ATAK phone or from the game options. Fully restart Arma (Overwatch 1.6.3).
|
ATAK | Overwatch 1.6.3 | ● Deployed | PROD | 20/09/2026 | |
| #00685 |
SSE identity profile: same result from the module
In the editor, the SSE Identity Profile module now enforces the same result as the person's attributes: name, alias, and the Flagged or Wanted choice. The SEEK terminal sees this information on synchronized subjects. The AT Relay mast no longer has a zone to resize: range is set in meters only. Fully restart Arma (Overwatch 1.6.2).
|
ATAK | Overwatch 1.6.2 | ● Deployed | PROD | 20/09/2026 | |
| #00684 |
situation: tube, compass and thermal halo view
Under night vision binoculars, the field of view takes on a three-tube look: grain, contrast, and a darkening if a vehicle shines toward you. The compass, grid, distance viewed and time appear in the tube. Badges are diamonds, text stays readable, distant allies fade. A light halo marks nearby allies, a vehicle with its engine on and the designated building. Fully restart Arma (Overwatch 1.6.1).
|
ATAK | Overwatch 1.6.1 | ● Deployed | PROD | 20/09/2026 | |
| #00683 |
Flight manifest: aircraft, on board, payload and canvas
The manifest automatically fills in the aircraft name, people on board, ammunition, pods and endurance. You confirm the authentication, the abort code and the attack pattern, then send to the station. Fully restart Arma (Overwatch 1.6.0, Athena 1.0.155).
|
ATAK | Overwatch 1.6.0 / Athena 1.0.155 | ● Deployed | PROD | 19/09/2026 | |
| #00682 |
C2 orders: no more game crashes, Athena identity
An order given in game no longer stops Arma. It is sent under your Athena name, not the game nickname. The group chat no longer shows the technical line. Fully restart Arma (Overwatch 1.5.99).
|
ATAK | Overwatch 1.5.99 | ● Deployed | PROD | 19/09/2026 | |
| #00681 |
ATAK: air support and manifest in the phone
The air support request and flight manifest open in the phone, from the drawer. You fill in the type, grid and note, or the aircraft, role and codes, without covering the terrain. Fully restart Arma (Overwatch 1.5.98, Athena 1.0.154).
|
ATAK | Overwatch 1.5.98 / Athena 1.0.154 | ● Deployed | PROD | 19/09/2026 | |
| #00680 |
ATAK: more complete flight manifest
The flight manifest also works from the ground. You enter the aircraft type, role, destination, grid, fuel, people on board and a note for the station. In flight, the aircraft, grid and fuel are filled in automatically. An On station reply is added to the pilot statuses. The station shows the same record. Fully restart Arma (Overwatch 1.5.97).
|
ATAK | Overwatch 1.5.97 | ● Deployed | PROD | 19/09/2026 | |
| #00679 |
Overwatch station: visible sketches and drawing colors
The sketch drawn with the pencil stays on the map. In Tactical Drawing mode, you choose the line color and thickness before drawing: arrow, sketch, zone, highlighter and NATO symbols take that color. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00678 |
Overwatch station: attach a plan to the already known building
The floor plan now attaches to a building designated in game, or to an already surveyed structure. You choose it from the list, without clicking into the void again. A click on an open structure also offers to open the plan. Reload Overwatch Beta (Ctrl+F5). For binocular designations, restart Arma (Overwatch 1.5.96).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00677 |
Overwatch station: Flat and immersive 2D, buildings already loaded
The Flat view remains a plane, without volumes. Immersive 2D shows the surveyed structures pinned to the map: they load once on opening, zooming no longer shifts them and no longer waits for a new send. Relief 3D and Tactical 3D still raise the ground. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00676 |
ATAK: AT Relay, record of the nearest mast
In the phone drawer, Wave Relay becomes AT Relay. The application shows the nearest mast: position, throughput, reliability, identity, network address, gateway, certificate, slots and power. The same detail appears on the station map. A destroyed mast goes out of service. Place and configure the mast in the editor (COMSPEC Modules, manual included) or via Zeus. Fully restart Arma (Overwatch 1.5.96).
|
ATAK | Overwatch 1.5.96 · Athena 1.0.153 | ● Deployed | PROD | 19/09/2026 | |
| #00675 |
situation: undo a building check-in view
When a building is designated under night vision binoculars, the situation display now offers to cancel this pointing. The silhouette, badge and local marker disappear. Fully restart Arma (Overwatch 1.5.96).
|
ATAK | Overwatch 1.5.96 | ● Deployed | PROD | 19/09/2026 | |
| #00674 |
Overwatch station: a removed marker no longer returns
A report or marker removed from the station map no longer reappears a few seconds later. The removal holds, even if the marker still exists on the in-game map. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00673 |
ATAK: symbols placed on the phone appear at the station
An infantry diamond or another symbol placed with Marker Dropper on the phone now appears on the station map, in the same place. Fully restart Arma (Overwatch 1.5.95).
|
ATAK | Overwatch 1.5.95 | ● Deployed | PROD | 19/09/2026 | |
| #00672 |
Overwatch station: tactical drawing, NATO symbols and PDF briefing
The pencil in the rail opens a drawing bar above the map: arrow, sketch, zone, highlighter, text and building plan. NATO symbols (friendly, hostile, neutral, unknown) place an axis, an attack, a phase line, a sector boundary, an assembly area or an objective. A floor plan attaches to a building. Export PDF prepares a briefing sheet (map, legend, feed). Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00671 |
Overwatch station: game buildings appear flat
Buildings, forests and obstacles surveyed in game now appear on the flat map. Click to open the building record: mark it, set an objective, note a floor. In 3D Relief, volumes still rise above the ground. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00670 |
ATAK: outage visible in the status bar
A link outage no longer shows a panel in the middle of the map. The signal bars, next to the time and battery, turn red. The map stays usable. Fully restart Arma (Overwatch 1.5.94).
|
ATAK | Overwatch 1.5.94 | ● Deployed | PROD | 19/09/2026 | |
| #00669 |
Overwatch station: lighter contact record and groups
A contact's record first shows speed, altitude, last position and grid, then center, follow or assign a task. The phone and full-screen alert expand on demand. In Groups, tasks already sent and the alert are tucked away the same way. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00668 |
ATAK: Settings opens on your record
The Settings page opened too far down, on the station link. It now opens on your record: callsign, role, map, team and display. Save stays visible at the top. Fully restart Arma (Athena 1.0.150).
|
ATAK | Athena 1.0.150 | ● Deployed | PROD | 19/09/2026 | |
| #00667 |
ATAK: Transfer reappears in Photo Library
The Transfer and Transfer all buttons did not appear between the list and the name. They now sit in that area as soon as Photo Library is open. Fully restart Arma (Athena 1.0.149).
|
ATAK | Athena 1.0.149 | ● Deployed | PROD | 19/09/2026 | |
| #00666 |
Overwatch station: contacts read at a glance
The Contacts tab now separates those in contact from those no longer in contact. Each record shows the role, group, age of the position and whether the link is direct or via relay. An offline contact recenters on its last known position. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00665 |
ATAK: P2P restores chat between phones
P2P — Local Network only showed Back and Send Data, with no list or messages. The screen returns to phone-to-phone chat. Fully restart Arma (Athena 1.0.148).
|
ATAK | Athena 1.0.148 | ● Deployed | PROD | 19/09/2026 | |
| #00664 |
ATAK: each application has its own icon
Athena, Briefing and Tutorial had the same bubble. Each now has a distinct pictogram, like Video Feeds or Photo Library. Fully restart Arma (Athena 1.0.147).
|
ATAK | Athena 1.0.147 | ● Deployed | PROD | 19/09/2026 | |
| #00663 |
ATAK: the Esc menu no longer shows Overwatch
The COMSPEC Overwatch button in the Esc menu no longer opened anything useful. It is removed. Link troubleshooting remains available from Esc. Fully restart Arma (Overwatch 1.5.93).
|
ATAK | Overwatch 1.5.93 | ● Deployed | PROD | 19/09/2026 | |
| #00662 |
ATAK: transfer photos to the station
In Photo Library, Transfer sends the selected view to the station. Transfer all sends your local views. After sending, they leave the phone's library. Fully restart Arma (Athena 1.0.146).
|
ATAK | Athena 1.0.146 | ● Deployed | PROD | 19/09/2026 | |
| #00661 |
Overwatch station: relief gets the base map back
In 3D Relief or 3D Tactical view, the theater stayed dark: the map background did not reach the station. The plan and aerial photo display on the relief again. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00660 |
ATAK: applications get their icons back
The Athena tiles on the chevron no longer showed an icon. They again show the pictogram above the name, like the other phone apps. Fully restart Arma (Athena 1.0.145).
|
ATAK | Athena 1.0.145 | ● Deployed | PROD | 19/09/2026 | |
| #00659 |
ATAK: the applications menu is no longer emptied
The chevron showed only two or three icons, badly placed. The phone returns to its app grid, without moving them. Fully restart Arma (Athena 1.0.144).
|
ATAK | Athena 1.0.144 | ● Deployed | PROD | 19/09/2026 | |
| #00658 |
Overwatch station: command tools
The station now measures from click to click, prepares a contact report and a support or evacuation request from a map point, and shows whether a task has been seen, is in progress or is complete. Frozen positions are distinguished from real time. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Overwatch Beta | ● Deployed | PROD | 19/09/2026 | |
| #00657 |
ATAK: the applications menu gets its grid back
The chevron mixed up the icons, names overlapped, and a click opened the wrong app. Tiles return to the phone's three-column grid, with the Athena apps. Fully restart Arma (Athena 1.0.143).
|
ATAK | Athena 1.0.143 | ● Deployed | PROD | 19/09/2026 | |
| #00656 |
ATAK: troubleshooting leaves a trace
If the game stops during link troubleshooting, the session log now indicates which step was in progress. Fully restart Arma (Overwatch 1.5.92) before the next attempt.
|
ATAK | Overwatch 1.5.92 | ● Deployed | PROD | 19/09/2026 | |
| #00655 |
ATAK: send a Quick Picture to the station
A view taken from Quick Pictures did not reach the station, or only after choosing the right recipient. In Photo Library, the To Athena button sends the selected photo to the station. Fully restart Arma (Athena 1.0.142).
|
ATAK | Athena 1.0.142 | ● Deployed | PROD | 19/09/2026 | |
| #00654 |
Overwatch station: dated photos and actions
Photos received from the field or from troubleshooting showed the year 1970 and only offered Send. They now carry the actual time. You can enlarge them, blur them, file them in an SSE folder or remove them. Reload Overwatch Beta (Ctrl+F5). Fully restart Arma (Overwatch 1.5.91) for future photos taken in game.
|
ATAK | Overwatch 1.5.91 | ● Deployed | PROD | 19/09/2026 | |
| #00653 |
ATAK: the applications menu gets its grid back
The chevron menu distorted the tiles: shifted icons, missing labels, empty boxes. Apps return to their place in three columns, with the dark gray background. Fully restart Arma (Athena 1.0.141).
|
ATAK | Athena 1.0.141 | ● Deployed | PROD | 19/09/2026 | |
| #00652 |
ATAK: the order queue no longer grows on its own
Orders already received from the station were not being replaced on each read: the phone's memory kept growing, then the game closed. Now only orders still pending at the station, plus those issued from the phone, are kept in memory. Fully restart Arma (Overwatch 1.5.90).
|
ATAK | Overwatch 1.5.90 | ● Deployed | PROD | 19/09/2026 | |
| #00651 |
ATAK: orders no longer close the game on display
During troubleshooting, orders already received were not marked as seen. At display time, the phone delivered them all at once and the game closed. Only one order is now displayed at a time, and the already received queue is no longer replayed. Fully restart Arma (Overwatch 1.5.89).
|
ATAK | Overwatch 1.5.89 | ● Deployed | PROD | 19/09/2026 | |
| #00650 |
Link troubleshooting: attempts to the station
Troubleshooting now sends a test message, places a test marker, then takes a photo and transmits it to the station. The banner shows whether the test went out. Fully restart Arma (Overwatch 1.5.88).
|
ATAK | Overwatch 1.5.88 | ● Deployed | PROD | 19/09/2026 | |
| #00649 |
ATAK : menu d’applications lisible
The chevron menu returns to the dark gray background and cyan labels. Icons no longer overlap: they snap into three columns. Fully restart Arma (Athena 1.0.139).
|
ATAK | Athena 1.0.139 | ● Deployed | PROD | 19/09/2026 | |
| #00648 |
ATAK: the station no longer resends old orders
The phone no longer receives orders still pending at the station if they were issued before this game started. The station keeps them. An order sent during the game arrives normally. Fully restart Arma (Overwatch 1.5.87).
|
ATAK | Overwatch 1.5.87 | ● Deployed | PROD | 19/09/2026 | |
| #00647 |
ATAK: only orders from the current match
Orders still pending at the station from a previous session are no longer delivered to the phone. Only orders issued during the current session appear, with alert and feed. Fully restart Arma (Overwatch 1.5.86).
|
ATAK | Overwatch 1.5.86 | ● Deployed | PROD | 18/09/2026 | |
| #00646 |
Overwatch station: 3D relief of the theater
On Overwatch Beta, the 3D Relief view was staying a dark green screen, with no ground or buildings. After reloading the page, the theater is raised again and the surveyed structures reappear. Reload Overwatch Beta (Ctrl+F5).
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 18/09/2026 | |
| #00645 |
ATAK: no more crash when picking up equipment
The phone no longer delivers all at once the orders already pending and every station marker the moment you take your equipment. Exchanges wait until the arsenal is closed. Alerts and the feed appear only if the phone's large screen is really open. Fully restart Arma (Overwatch 1.5.85).
|
ATAK | Overwatch 1.5.85 | ● Deployed | PROD | 18/09/2026 | |
| #00644 |
Overwatch station: visibility, cutaway and 3D reading
On Overwatch Beta, a click gives the visibility mask around an observer. The horizon draws the silhouette of the terrain. An A-to-B cross-section shows the ground and structures. The 2D / 3D comparison aligns the two views. Symbols stay readable behind an obstacle. A stack replaces stacked icons. A note, photo or task can be anchored to a facade or a floor. A volume has a lower and upper altitude. The replay can follow the action. Reload Overwatch Beta.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 18/09/2026 | |
| #00643 |
Overwatch station: 3D reading of the theater
In 3D Tactical view, walls, fences, bridges and pylons appear with the buildings. A click on a structure opens its record: grid, orientation, levels, height. You can mark it, make it an objective or attach a task to it. The aim indicates the obstacle. A trace gives the climb, descent and slope. Reload Overwatch Beta. Rerun the map survey if obstacles are missing.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 18/09/2026 | |
| #00642 |
Troubleshooting: orders no longer close the game
Link troubleshooting now isolates order reception and their display on the phone. The banner shows throughput, station, versions, the identified account and the error rate. The log shows how many messages, markers and orders come back. Fully restart Arma (Overwatch 1.5.84).
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ATAK | Overwatch 1.5.84 | ● Deployed | PROD | 18/09/2026 | |
| #00641 |
Overwatch station: 3D click, masses and light
In 3D Relief view, a click on a building opens the same menu as on the flat map: markers, rally points, group tasks. Small distant structures are grouped; detail returns as you get closer. Shadows follow the time and weather already displayed. Reload Overwatch Beta.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 18/09/2026 | |
| #00640 |
Station: Overwatch mission control
Command has a single screen to enforce realism, see what is active, check the relays, and enable or disable mission functions. Linked operators receive the rules within about a minute. Phone settings (sounds, callsign, situation display) remain on the ATAK. Reload the game pack (Overwatch 1.5.83).
|
ATAK | Overwatch 1.5.83 | ● Deployed | PROD | 18/09/2026 | |
| #00639 |
Overwatch station: 3D relief of the theater
On Overwatch Beta, the 3D Relief view raises the theater's ground and erects the buildings already surveyed. Forests appear as masses, not tree by tree. Contacts stay visible above the terrain. Paths, aiming and rings are still done in flat view. Reload Overwatch Beta. The theater's relief must have been surveyed.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 18/09/2026 | |
| #00638 |
Message: P2P local ou Via Athena
When opening Message on the phone, you first choose the channel. P2P — Local network: messages between nearby phones, as usual. Via Athena: account-to-account messaging, as at the station. Fully restart Arma (Athena 1.0.136).
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ATAK | Athena 1.0.136 | ● Deployed | PROD | 18/09/2026 | |
| #00637 |
Overwatch: no more double start on mission
Re-checking Overwatch in the addon settings no longer relaunches the whole mod over an already open session. Menus, link and alerts remain a single game. Uncheck Overwatch to cut exchanges; an already open session stays displayed until Arma is exited. Fully restart Arma (Overwatch 1.5.82).
|
ATAK | Overwatch 1.5.82 | ● Deployed | PROD | 18/09/2026 | |
| #00636 |
Link troubleshooting: button visible on the pause menu
Link troubleshooting starts from the orange button at the top left of the Esc menu, without opening a second window. A banner stays on screen: Overwatch is cut off, then each link function is turned back on one by one, 55 seconds apart. If the game stops, the function displayed is the cause. Fully restart Arma (Overwatch 1.5.81).
|
ATAK | Overwatch 1.5.81 | ● Deployed | PROD | 18/09/2026 | |
| #00635 |
Link troubleshooting: one function every 55 seconds
A troubleshooting tool shuts down Overwatch, then turns each link function back on one by one, 55 seconds apart. A banner stays on screen. If the game stops, the function shown is the cause; on relaunch, the last test is remembered. Esc, COMSPEC Overwatch button, then Link troubleshooting. Fully restart Arma (Overwatch 1.5.80).
|
ATAK | Overwatch 1.5.80 | ● Deployed | PROD | 18/09/2026 | |
| #00634 |
Station link: no more stops with Overwatch active
With Overwatch checked, the game no longer closes on its own, whether the phone is open or not. Markers already displayed from the station no longer trigger a flood of sends. Uncheck Overwatch: position and messages stop too. To check the box again, fully quit Arma then restart (Athena 1.0.135).
|
ATAK | Athena 1.0.135 | ● Deployed | PROD | 17/09/2026 | |
| #00633 |
Overwatch station: sight line cut at the first building
The line of sight stops at the first wall or cover truly in front of the observer, not farther behind a hangar. Up to the obstacle the line stays clear; beyond it, it turns masked. Reload Overwatch Beta. Theater buildings must have been surveyed.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 17/09/2026 | |
| #00632 |
Overwatch station: arrow, anticipation and contact trail
The orientation arrow and the lookahead now apply only to the open contact: a real arrowhead, readable at every zoom level, and dotted lines up to the estimated position. An option shows the path that person has already traveled. At top left, the tracking banner and the weather no longer overlap. Reload Overwatch Beta.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 17/09/2026 | |
| #00631 |
Station link: no more stops without a phone
Without an ATAK phone in your pocket, the game no longer closes on its own. The link with the station starts only when the operator has the phone. Unchecking Overwatch in the addon settings cuts background exchanges, but an already open session stays displayed until Arma is exited. Fully restart Arma after the update (Athena 1.0.134).
|
ATAK | Athena 1.0.134 | ● Deployed | PROD | 17/09/2026 | |
| #00630 |
ATAK phone: messaging without an overlapping screen
The channel list is no longer covered by the send field or by Clear / Delete. Fully restart Arma after the update (Athena 1.0.134).
|
ATAK | Athena 1.0.134 | ● Deployed | PROD | 17/09/2026 | |
| #00629 |
ATAK phone: no more crash during the map and markers
The game no longer closes by itself while the map is displayed, a marker is placed or callsigns are refreshed. Fully restart Arma after the update (Athena 1.0.133).
|
ATAK | Athena 1.0.133 | ● Deployed | PROD | 17/09/2026 | |
| #00628 |
ATAK phone: the applications menu shows icons
The chevron opens the app menu with the icons. It is no longer an empty gray panel. Fully restart Arma after the update (Athena 1.0.132).
|
ATAK | Athena 1.0.132 | ● Deployed | PROD | 17/09/2026 | |
| #00627 |
ATAK phone: no more crash after a few dozen seconds
The game no longer closes by itself once the phone is open on the map, nor after a pause with no visible activity. The link status page shows the status already computed, without recomputing it at every refresh. Fully restart Arma after the update (Athena 1.0.131).
|
ATAK | Athena 1.0.131 | ● Deployed | PROD | 17/09/2026 | |
| #00626 |
ATAK phone: the applications menu closes
The app menu opens and closes again with the chevron and Back. The map stays on screen. Fully restart Arma after the update (Athena 1.0.130).
|
ATAK | Athena 1.0.130 | ● Deployed | PROD | 17/09/2026 | |
| #00625 |
ATAK phone: map in the screen, phone menu
The map stays within the phone frame. The applications menu matches the phone's: icons display, Back closes the menu. Fully restart Arma after the update (Athena 1.0.129).
|
ATAK | Athena 1.0.129 | ● Deployed | PROD | 17/09/2026 | |
| #00624 |
ATAK phone: no more abrupt crash after a few seconds
The game no longer closes by itself after a few seconds, even without opening the phone. The ACE menu no longer stacks up again with each mission of the same session. Fully restart Arma after the update (Athena 1.0.128).
|
ATAK | Athena 1.0.128 | ● Deployed | PROD | 17/09/2026 | |
| #00623 |
ATAK phone: alerts without a breaking overlay
A station alert no longer adds a veil over the miniature phone, nor extra cartridges over the IceMan screen. The full-screen alert stays on the open phone. Fully restart Arma after the update (Athena 1.0.144).
|
ATAK | Athena 1.0.144 | ● Deployed | PROD | 16/09/2026 | |
| #00622 |
Overwatch station: departure alert on enemies, readable feed
The Probably gone label now appears only on hostile markers. The discussion thread no longer shows a large empty frame above the messages.
|
ATAK | Overwatch Beta · carte | ● Deployed | PROD | 16/09/2026 | |
| #00621 |
ATAK phone: no more data bar at the bottom
The green line at the bottom of the map is gone: no more sync, reliability or version info on screen. The map takes the full height again. Fully restart Arma after the update (Athena 1.0.143).
|
ATAK | Athena 1.0.143 | ● Deployed | PROD | 16/09/2026 | |
| #00620 |
Overwatch station: hide the notice without telemetry
When no authorized contact is in contact yet, the notice at the center of the map is hidden. The map remains usable. The notice does not return as long as you stay on this station.
|
ATAK | Overwatch Beta · carte | ● Deployed | PROD | 16/09/2026 | |
| #00619 |
Overwatch pack: command map survey
Terrain, buildings, forests, towns and roads are no longer sent to the station by themselves. The operator opens Map Survey from the menu, follows the progress bar, sees the volumes collected, then an integrity check. If data is missing, a button resends only what has not arrived.
|
ATAK | Overwatch · Cartographie | ● Deployed | PROD | 16/09/2026 | |
| #00618 |
Poste Overwatch : messages non lus, fil videable
A badge shows unread messages on each channel. You remove your own messages. You can clear a channel's thread, or the whole radio history of the map, for the entire station. Reload Overwatch Beta.
|
ATAK | Overwatch Beta · Comms | ● Deployed | PROD | 16/09/2026 | |
| #00617 |
Overwatch station: click on a sight line, not the marker next to it
A right click on an aim point removes the aim point. A nearby marker is no longer picked instead. The menu shows what will disappear. If the marker is no longer at the station, it leaves the map without blocking. Reload Overwatch Beta.
|
ATAK | Overwatch Beta · carte | ● Deployed | PROD | 16/09/2026 | |
| #00616 |
Overwatch station: remove sight lines and rings
Sight lines, range rings and the intercept survey are removed with a right click, like other drawings. A click anywhere on the line is enough, not just on one end. Reload Overwatch Beta.
|
ATAK | Overwatch Beta · carte | ● Deployed | PROD | 16/09/2026 | |
| #00615 |
Aiming: no more phantom mask when descending
When the observer is higher than the target — aircraft in the air or ridge — the sight line is no longer cut by the ground right under their feet. The station takes the aircraft's actual altitude if it is very close to the line, and indicates whether the ground rises or falls.
|
ATAK | Overwatch Beta · sight line | ● Deployed | PROD | 16/09/2026 | |
| #00614 |
Overwatch station: additional toolbar
Less frequently used tools open in a second column, to the right of the rail. The tool name appears on hover, beside it, without covering the bar or scrolling an empty panel.
|
ATAK | Overwatch Beta · outils carte | ● Deployed | PROD | 16/09/2026 | |
| #00613 |
Theater map: buildings already transmitted are no longer sent again
Buildings, forests and roads already sent to the station are no longer resent in a loop. Only a still-unknown sector, or a survey launched by hand, goes to the station.
|
ATAK | Overwatch · map survey | ● Deployed | PROD | 16/09/2026 | |
| #00612 |
ATAK phone: menu that stays, messages without stacking
The app menu opens and stays open until the chevron. Station messages stay in the messaging app: they no longer stack up as a banner on the map. Fully restart Arma after the update (Athena 1.0.142).
|
ATAK | Athena 1.0.142 | ● Deployed | PROD | 16/09/2026 | |
| #00611 |
Overwatch station: marker symbols, freshness and movement
Theater markers are now chosen by their actual symbol, with a list and a description. After a delay, the station warns that the unit may no longer be there. If the operator notes movement or back-and-forth, the map estimates the position from the time of placement.
|
ATAK | Overwatch Beta · theater markers | ● Deployed | PROD | 16/09/2026 | |
| #00610 |
ATAK phone: no more closing without opening it
The game no longer closes by itself if the operator does not have the phone in hand and has not opened it. Fully restart Arma after the update (Athena 1.0.141).
|
ATAK | Athena 1.0.141 | ● Deployed | PROD | 16/09/2026 | |
| #00609 |
Overwatch station: reports, relays and map
The station records the reports, drawings and relays placed in game. Radio watch cross-references real bearings. Towns and roads come from the theater survey.
|
ATAK | Overwatch Beta · liaison jeu | ● Deployed | PROD | 16/09/2026 | |
| #00608 |
ATAK phone: no more map cropping
The map and the applications menu are no longer moved or resized by Athena. The menu only shows or hides, at the chevron's request. Fully restart Arma after the update (Athena 1.0.140).
|
ATAK | Athena 1.0.140 · Liaison 2.0.43 | ● Deployed | PROD | 16/09/2026 | |
| #00607 |
ATAK phone: menu that stays open
The app menu opens and stays open until the chevron. It no longer closes by itself. Fully restart Arma after the update (Athena 1.0.139).
|
ATAK | Athena 1.0.139 · Liaison 2.0.43 | ● Deployed | PROD | 16/09/2026 | |
| #00606 |
ATAK phone: photographies sans surcharge
Sending a large photograph from the phone no longer clogs the game's memory. Fully restart Arma after the update (link 2.0.42).
|
ATAK | Liaison 2.0.42 | ● Deployed | PROD | 16/09/2026 | |
| #00605 |
ATAK phone: menu no longer reopens on its own
The app menu no longer opens by itself a fraction of a second after the screen. It stays closed until the chevron. Fully restart Arma after the update (Athena 1.0.138).
|
ATAK | Athena 1.0.138 | ● Deployed | PROD | 16/09/2026 | |
| #00604 |
ATAK phone: menu truly closed
The app menu stays closed each time the phone opens, even if the previous session left it open. Only the chevron opens it. Fully restart Arma after the update (Athena 1.0.137).
|
ATAK | Athena 1.0.137 | ● Deployed | PROD | 16/09/2026 | |
| #00603 |
ATAK phone: menu closed on opening
The app menu is no longer expanded as soon as the phone opens. The chevron closes it. The map no longer shrinks at each opening. Fully restart Arma after the update (Athena 1.0.136).
|
ATAK | Athena 1.0.136 | ● Deployed | PROD | 16/09/2026 | |
| #00602 |
ATAK phone: affichage IceMan
The phone pages, map cartouches, link bar and station alert return to the IceMan display: colors, alignment and line breaks. The Callsign / Name / Role identity remains that of the phone. Fully restart Arma after the update (Athena 1.0.135).
|
ATAK | Athena 1.0.135 | ● Deployed | PROD | 16/09/2026 | |
| #00601 |
ATAK phone: plain-text pages
The phone pages (messaging, login, reports, settings, alert, link bar) are displayed as plain text. No more fragile formatting that closed the game. Fully restart Arma after the update (Athena 1.0.134).
|
ATAK | Athena 1.0.134 | ● Deployed | PROD | 16/09/2026 | |
| #00600 |
ATAK phone: textes stables on the map
Map banners, the link bar and the full-screen alert are displayed as plain text. No more fragile formatting that closed the game when opening the phone. Fully restart Arma after the update (Athena 1.0.133).
|
ATAK | Athena 1.0.133 | ● Deployed | PROD | 16/09/2026 | |
| #00599 |
ATAK phone: menu inside the screen
The app menu stays inside the phone screen, to the right of the map. It no longer floats beside the case. On the home screen, the identity panel no longer covers the desktop. Fully restart Arma after the update (Athena 1.0.132).
|
ATAK | Athena 1.0.132 | ● Deployed | PROD | 16/09/2026 | |
| #00598 |
Overwatch Beta : fiche contact lisible
A contact's record stays dark: another group member reads in full, without a light rectangle. Empty or irrelevant entries disappear. The network address always hides the last group. Center, follow and frame span the full width. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00597 |
Overwatch Beta: settings, fonts, grid and tools
The station gains font and overlay settings, a theater grid, a night view, photos placed on the map, a go-to-grid, range rings, a notepad and an intercept survey between two contacts. Shading and slopes respond to the checkboxes again. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00596 |
ATAK phone: menu d’applications utilisable
The app menu unrolls again, with back and scrolling. The bottom buttons stay under the menu, not on the map. Fully restart Arma after the update (Athena 1.0.131).
|
ATAK | Athena 1.0.131 | ● Deployed | PROD | 15/09/2026 | |
| #00595 |
Overwatch Beta: aerial background and photo sending
The aerial photo layer loads on the map again. Sending a photo from Intelligence puts it on the active channel, with the image link. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00594 |
ATAK phone: home screen without COMSPEC shortcuts
The phone home screen no longer shows the row of icons Athena Login, Messaging, Resync and the other shortcuts. These functions remain in the apps menu and in the ACE menu. Fully restart Arma after the update (Athena 1.0.130).
|
ATAK | Athena 1.0.130 | ● Deployed | PROD | 15/09/2026 | |
| #00593 |
Overwatch Beta: delete from the right click
On the map, a right click on a path, a waypoint, a rally point, a marker or an aim point now offers Delete. Linked contacts stay in place. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00592 |
Overwatch Beta: network address partially masked
In a contact's record, the network address no longer shows the last group. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00591 |
ATAK phone: readable full-screen alert
An alert sent from the station covers the entire phone screen, including the app menu if it was open. The title and text stay readable. Fully restart Arma after the update (Athena 1.0.129).
|
ATAK | Athena 1.0.129 | ● Deployed | PROD | 15/09/2026 | |
| #00590 |
ATAK phone: applications menu buttons realigned
When the app menu opens, the bottom buttons (photos, search, radio) stay under the drawer. They no longer cover the map. Fully restart Arma after the update (Athena 1.0.128).
|
ATAK | Athena 1.0.128 | ● Deployed | PROD | 15/09/2026 | |
| #00589 |
Overwatch Beta : poste plus compact
The Map, Comms, Layers and Replay spaces are no longer repeated on the map: they stay in the top bar, and Replay is under More. The tool rail is shorter: everyday drawings stay visible, the others open from the arrow. Channels and the feed share the same width, without offset. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00588 |
Overwatch Beta: out of contact and group color
An unlinked operator disappears from the map after fifteen minutes. Before that, the frame around their callsign turns dotted gray. You can display the group color: the frame then alternates between the group color and the link status. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00587 |
Overwatch Beta: several contacts at the same point
When several operators occupy the same place, their callsigns no longer overlap. Each contact is spread around the real point, the callsign reads on one line, and a theater marker with the same name is no longer doubled. Reload Overwatch Beta.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00586 |
Overwatch pack 1.5.78: stable phone and aligned Beta station
The Overwatch pack, the Athena phone and the link are delivered together. The phone no longer closes by itself during sync. Messaging returns to the channel list. Full-screen alerts, waypoints and rally points go from the station and come back in game. Fully restart Arma after the update.
|
ATAK | Overwatch 1.5.78 · Athena 1.0.127 · Liaison 2.0.41 | ● Deployed | PROD | 15/09/2026 | |
| #00585 |
Overwatch Beta: reading, backgrounds and contacts at station level
Overwatch Beta now reads like the usual station: normal-case text, scrolling columns, grouped radio feed, stable game map backgrounds and aerial photo. Theater markers and a contact's record (link, certificate, battery, network address) are displayed when transmitted. Hold the click to draw a zone; the right-click menu stays on screen. Reload Overwatch Beta to get the update.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00584 |
Overwatch Beta: heading, speed and link from the field
The Overwatch Beta station now shows the heading, speed, altitude and link status actually transmitted from Arma. On the phone, the hidden home screen buttons no longer snap out of bounds. Fully restart Arma after the game pack update. Reload Overwatch Beta for the station.
|
ATAK | Athena 1.0.127 · Overwatch Beta | ● Deployed | PROD | 15/09/2026 | |
| #00583 |
ATAK phone: no more abrupt shutdown during sync
With the phone open and the link active, the game could close on its own, with no message. The screen frame is now fixed: the map and the application drawer no longer snap out of bounds. Fully restart Arma after the update.
|
ATAK | Athena 1.0.126 | ● Deployed | PROD | 15/09/2026 | |
| #00582 |
In-game markers: detection rules for each community
Community managers can now describe which markers placed in Arma 3 must be tracked. As soon as an operator places a matching point, it appears at the station. If the rule requires it, the point is confirmed when an ATAK phone enters the radius, and operators are notified on their screen. Objective points labeled PO are still tracked as before.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00581 |
Overwatch Beta: full-screen alert on ATAK phones
Command now sends an alert that covers the entire ATAK phone screen. The message also appears when the phone is minimized in the corner of the screen. The operator reads it, then closes it, or it disappears after a few seconds.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00580 |
Overwatch Beta: place rally points
Command can now place a rally point from Overwatch Beta. One click places an assembly area with a 50-meter ring, visible at the station and in game. Operators actually present within the radius are shown. It is not a point to reach: it is a place to assemble.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00579 |
Overwatch Beta: pass a task to a group
Command can now send a task to a group from Overwatch Beta. The group, action type, urgency and optionally a waypoint are chosen from lists. The task arrives on the ATAK phones of the operators concerned, with its status at the station.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00578 |
Overwatch Beta: place points to reach with 20 m detection
Command can now place a sequence of waypoints directly from Overwatch Beta. Each point is numbered, a 20-meter ring is shown, and the point is confirmed as soon as an ATAK phone enters it. The sequence is also sent to in-game operators for guidance.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00577 |
Overwatch Beta: confirmation of PO objective points at 20 m
Markers labeled PO are now objective points. As soon as an ATAK operator enters a 20-meter radius, the point is confirmed as reached. The station shows the ring, the operators present within the radius, and the callsign of the one who confirmed. Nothing is made up: only positions actually transmitted from Arma count.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00576 |
Overwatch Beta: sight line, range rings and contact tracking
On Overwatch Beta, you check whether the terrain blocks a line of sight, place range rings around a contact, and follow an operator on the map. Drawings are removed one by one. The grid is copied to the channel. Contacts are filtered by friendly, hostile or unknown.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00575 |
Overwatch Beta: linked groups, measurements and drawings on the station
On Overwatch Beta, operators of the same squad are linked on the map. Clicking a contact shows the distances to its teammates, and the heading and speed if transmitted. You measure heading, distance and area, and you draw a circle, rectangle, sketch or text in the chosen color.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00574 |
Overwatch Beta: support, intelligence, ETA and log on the dedicated station
On Overwatch Beta, command can now prepare a complete 9-Line, open an evacuation with triage, consult intelligence files, calculate a travel time on foot or by vehicle, and review the mission log. The zone entry and exit alert, the transmitted weather and the track replay stay on this screen, without going back to the usual map.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00573 |
Overwatch Beta: map, chat and Altis backgrounds on the dedicated station
The Overwatch Beta station now shows the real operation map, the mission chat on the right and the settings on the left. On Altis, three background views remain saved: classic, enhanced aerial photo, and black and white. Contacts and symbols do not change.
|
ATAK | Portal · Overwatch Beta | ● Deployed | PROD | 14/09/2026 | |
| #00572 |
Messaging: it now returns to the channel list
In Messaging, after opening a channel, Back to channels returns to the list. The bottom banner is no longer covered. Fully restart Arma after the update.
|
ATAK | Athena 1.0.124 | ● Deployed | PROD | 14/09/2026 | |
| #00571 |
Station settings: plan, game map or aerial photo
In Station Settings, you choose the map background: the usual plan, the game map, or the aerial photo. Positions and tracks stay in place.
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 14/09/2026 | |
| #00570 |
SSE pack 0.7.21: record appearance from the editor and Zeus
The mission leader chooses the look of records (paper, header) from the editor or Zeus. Fully restart Arma after the update.
|
ATAK | SSE 0.7.21 | ● Deployed | PROD | 14/09/2026 | |
| #00569 |
Overwatch pack 1.5.77: everything up to date together
The Overwatch pack, the Athena phone and the link are delivered together. In game: the operation's map number, resuming sends after a crash, the Super ping. On the station, the aerial photo of Altis remains available.
|
ATAK | Overwatch 1.5.77 · Athena 1.0.123 · Liaison 2.0.40 | ● Deployed | PROD | 14/09/2026 | |
| #00568 |
Altis: the aerial photo is laid on the station map
On Altis, the station shows the aerial photo of the terrain instead of the plan. You return to the plan from the map settings. Positions and layers stay in the same place.
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 14/09/2026 | |
| #00567 |
Several operations in parallel, and the queue survives a restart
Each mission can specify its Athena map number, to avoid mixing the positions of two operations. Messages waiting to be sent are kept if Arma closes or crashes, then go out again on resume.
|
ATAK | Overwatch 1.5.76 · Athena 1.0.122 · Liaison 2.0.39 | ● Deployed | PROD | 13/09/2026 | |
| #00566 |
Friend / foe identification and radio intercepts, ready for the station
The identification challenge stays within your community. Field radio bearings appear in Identification, with bearing and position, in addition to the zone already drawn on the map.
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00565 |
Support: a real NATO 9-Line, with friendly laser codes
The JTAC fills in the nine air support lines in NATO format (initial point, heading, distance, altitude, target, grid, marking, friendlies, egress). Known friendly laser codes are suggested in the form. The field and the station see the same request.
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00564 |
Map and links: the offer is also enforced from the game
If your community does not have the map and links in its plan, the game can no longer use them either. The web station already denied access; the in-game link now follows the same rule. A message explains it clearly.
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00563 |
Tactical map: the page opens again
The station's tactical map displays again. An incident prevented the Operations → Tactical Map page from opening.
|
ATAK | Portal · Carte tactique | ● Deployed | PROD | 13/09/2026 | |
| #00562 |
Integrations: shared channel, separate channel, Quick Picture photos
On the Integrations page, each Discord event is clearly explained: do not publish, send to the shared channel, or to a separate channel. Photos taken from Quick Picture in game can also be published to the Discord channel of your choice
|
ATAK | Portal · Intégrations | ● Deployed | PROD | 13/09/2026 | |
| #00561 |
Quick Picture: Discord finds the photo again
Discord receives the photo taken from Quick Picture again. The folder specified for sending did not exist, so the file was not found. The station continues to receive the view.
|
ATAK | Overwatch 1.5.75 · Athena 1.0.121 · Liaison 2.0.38 | ● Deployed | PROD | 13/09/2026 | |
| #00560 |
Quick Picture: the view still goes to Discord
A photo taken from Quick Picture is still sent to Discord, as before. Overwatch no longer interrupts this upload. The station still receives the view.
|
ATAK | Overwatch 1.5.74 · Athena 1.0.120 · Liaison 2.0.37 | ● Deployed | PROD | 13/09/2026 | |
| #00559 |
Support: the 9-Line panel opens again
A click on Support displays the air support module again, with the 9-Lines in progress or an empty state to create one. The station opens this module for everyone, not only for the JTAC specialty
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00558 |
Review: choose the day and the operator
In the review log, you can now filter the timeline by date and by operator, in addition to event type. The map and key events follow the chosen filter
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00557 |
Intelligence records: types and urgency finally readable
When writing a record, the type (FRM, FRO…) and urgency appear as readable rows, with the full name in the box. The large empty bars that cut off the text are gone
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00556 |
Station: pin the chat and other modules to the left of the map
At the station, you can pin chat, radio, link, orders, medical or pings. The module stays displayed as a shortcut to the left of the map, even when you change domain
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00555 |
Super ping: a visible pulse on all maps
A Super ping places an animated pulse at the indicated spot. It appears at the station and on the in-game phone, with circles that expand for a few seconds
|
ATAK | Overwatch 1.5.73 · Athena 1.0.119 · Liaison 2.0.37 | ● Deployed | PROD | 13/09/2026 | |
| #00554 |
ATAK phone: movement zone from the last position
On the phone, an operator seen in the last fifteen minutes stays shown at their last known position if they have just lost the link. A click draws how far they could have gone on foot or by vehicle. At the station, the same drawing opens from the roster table
|
ATAK | Overwatch 1.5.72 · Athena 1.0.118 · Liaison 2.0.36 | ● Deployed | PROD | 13/09/2026 | |
| #00553 |
Roster: who just lost contact, and how far they may have gone
The roster table and the side panel keep operators seen in the last fifteen minutes, even when out of contact, with their last known position. One click draws the area they could have covered on foot or by vehicle, which grows over time
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00552 |
Quick Picture : chaque vue part bien au poste
A photo taken from Quick Picture is no longer replaced by the previous snapshot. The station receives the view you just took
|
ATAK | Overwatch 1.5.71 · Liaison 2.0.35 | ● Deployed | PROD | 13/09/2026 | |
| #00551 |
ATAK messaging: channels, unread and readable messages
In Messaging, channels first appear with the number of unread messages. One click opens the full thread. Messages wrap, show the date, and a color distinguishes the author and the channel
|
ATAK | Overwatch 1.5.70 · Athena 1.0.117 | ● Deployed | PROD | 13/09/2026 | |
| #00550 |
SSE: customizable records and documents
The in-game desk and sheet use your titles, banner, footer and paper look (clean, stained, crumpled, yellowed)
|
ATAK | Portal · SSE / Overwatch | ● Deployed | PROD | 13/09/2026 | |
| #00549 |
Link bar at the bottom and ACE menu tidied
On the phone, the OK / NOK bar is back at the bottom of the map. In ACE, COMSPEC Athena no longer spreads the old flat list: the categories are the first level again
|
ATAK | Overwatch 1.5.69 · Athena 1.0.116 · Workshop + FN | ● Deployed | PROD | 13/09/2026 | |
| #00548 |
Overwatch pack 1.5.68 reloaded in game
The Workshop pack and the FN pack now contain Overwatch 1.5.68 and Athena 1.0.115 in full: messaging, channel deletion and transmissions after login
|
ATAK | Overwatch 1.5.68 · Athena 1.0.115 · Extension 2.0.34 · Workshop + FN | ● Deployed | PROD | 13/09/2026 | |
| #00547 |
Intelligence: command entry and station access
Command opens the intelligence desk without a code, manages access from Athena, and sets the dissemination level on operator records
|
ATAK | Portal · Renseignement SSE | ● Deployed | PROD | 13/09/2026 | |
| #00546 |
Station map: fine zoom, roads and names
On the tactical map, the background reads closer, roads and places already surveyed stand out better, and the station can name a road
|
ATAK | Portal · Carte ATAK | ● Deployed | PROD | 13/09/2026 | |
| #00545 |
Org chart: edit everything with a right click
On Structure & recruitment, a right click on a card opens a full menu: rename, type, leader, create, attach, status, privacy, invitation and deletion
|
PERSONNEL | Portal · Structure ORBAT | ● Deployed | PROD | 13/09/2026 | |
| #00544 |
Messaging: delete a channel and reliable sending
In Messaging, you can delete a custom radio channel. After Athena sign-in, messages are correctly sent to the station
|
ATAK | Portal · Overwatch 1.5.68 · Athena 1.0.115 · Extension 2.0.34 | ● Deployed | PROD | 13/09/2026 | |
| #00543 |
Internal document publishing
Command writes, targets and tracks mandatory reading from Athena
|
C2 | Portal · Publication documentaire | ● Deployed | PROD | 13/09/2026 | |
| #00543 |
Athena sign-in: Account found opens the channel without a black panel
After a password sign-in, the Account found — Enter banner does open the station channel on click. The Enter key does the same once the account is found, instead of starting over. Closing the drawer no longer leaves a dark panel on the map
|
ATAK | Overwatch 1.5.67 · Athena 1.0.114 | ● Deployed | PROD | 13/09/2026 | |
| #00542 |
Operator space: ATAK link, unit and qualifications in the back-office
From My Operational Space, you can now open your personal pages in the same back-office: ATAK link and devices, terminal certificate, my unit, my qualifications, my record and my requests — without being sent to the portal
|
ATAK | Athena 1.0.110 | ● Deployed | PROD | 13/09/2026 | |
| #00541 |
Roster spreadsheet more spacious and easier to read
In Resources → Roster, the spreadsheet first shows the list: short header, collapsible actual seniority, member shortcuts as bullets, a single search bar, bulk actions pinned at the top during selection, and more compact indicators on each row
|
PERSONNEL | Athena 1.0.109 | ● Deployed | PROD | 13/09/2026 | |
| #00539 |
Qualifications and certifications reference
In Organization, you now manage a real catalog of qualifications (categories, types, levels, issuing bodies, badges). You assign them to records, track expirations in the Roster spreadsheet, and generate a Classic or Modern PDF certificate as soon as a qualification is obtained
|
PERSONNEL | Athena 1.0.113 | ● Deployed | PROD | 13/09/2026 | |
| #00538 |
Athena ACE menu organized by section
In the ACE interaction menu, COMSPEC Athena no longer spreads out a long list of actions. You first open a section (Applications, Situation Display, Transmission, Mapping, Support & Mission, Outfits, Account & Link). Sign-in and phone stay at the top
|
ATAK | Overwatch 1.5.65 · Athena 1.0.112 | ● Deployed | PROD | 13/09/2026 | |
| #00537 |
situation: no more duplicate data view
On binoculars, the same place no longer shows the same name several times. Markers that are too close are merged. A designated building has only one label (with the floor if slicing is active), without stacking marker, badge and floor
|
ATAK | Overwatch 1.5.64 · Athena 1.0.112 | ● Deployed | PROD | 13/09/2026 | |
| #00536 |
NVG situation: cleaned-up badges view
On binoculars, ally badges and markers no longer stack doubled text or cyan plates. When several points overlap on screen, only the closest keep their label; the others stay as badges
|
ATAK | Overwatch 1.5.63 · Athena 1.0.112 | ● Deployed | PROD | 13/09/2026 | |
| #00535 |
Received orders: no more duplicates, history can be cleared
In Received Orders, Refresh updates the list without recreating the same orders. A Clear history button removes at once the orders already refused, completed or cancelled; they do not come back on the next Refresh during the session
|
ATAK | Overwatch 1.5.62 · Athena 1.0.112 | ● Deployed | PROD | 13/09/2026 | |
| #00534 |
Messaging: sending unblocked and readable texts
In Messaging, you can send as soon as the station channel is open. Channel and thread labels are larger and higher-contrast
|
ATAK | Overwatch 1.5.61 · Athena 1.0.111 | ● Deployed | PROD | 13/09/2026 | |
| #00533 |
Enter now really opens the station channel
When the phone shows Account found — Enter, tapping the banner or Enter opens the channel to the station. The screen then switches to connected if the link is good
|
ATAK | Overwatch 1.5.60 · Athena 1.0.110 | ● Deployed | PROD | 13/09/2026 | |
| #00532 |
Link bar: one line, one background
At the bottom of the map, the link bar fits on a single line: status, callsign, name and versions. The double opaque banner is gone. Overwatch, Athena and link versions are the same small size as the identity
|
ATAK | Overwatch 1.5.60 · Athena 1.0.109 | ● Deployed | PROD | 13/09/2026 | |
| #00531 |
NVG situation: colors, outlines, gaze-based cut view
Under binoculars, badges and text are easier to read. You choose a color theme in Settings. Nearby allies are highlighted. The silhouette of a designated building better matches its shape. Via ACE, you point at a building and cut it at the height you are looking at (without opening the walls)
|
ATAK | Overwatch 1.5.60 · Athena 1.0.108 | ● Deployed | PROD | 13/09/2026 | |
| #00530 |
Settings: readable station Link help
In the phone Settings, the text under Link to station is no longer cut off: you can clearly read that Pairing on the portal is preferred, and that advanced settings are rarely needed
|
ATAK | Overwatch 1.5.59 · Athena 1.0.107 | ● Deployed | PROD | 13/09/2026 | |
| #00529 |
Phone link code ≠ validating a terminal
The code shown under Phone link is used to open the map on a real phone (Athena mobile page). If you paste it into Validate a terminal on the station, Athena now recognizes it and tells you to open the right page. To link Arma to the account: Generate a code under Pair, then paste it into Athena → Link
|
ATAK | Portal · Overwatch 1.5.59 · Athena 1.0.106 | ● Deployed | PROD | 13/09/2026 | |
| #00528 |
Athena sign-in: password or code, clearer
Under Or Athena account, you first choose Password or Email code: only the right field appears. In code mode, Receive code and Validate code are separate. The Enter key submits the password, the email code or the Pair code
|
ATAK | Overwatch 1.5.59 · Athena 1.0.106 | ● Deployed | PROD | 13/09/2026 | |
| #00527 |
Link ≠ signed-in account: the screen finally says so
The phone clearly distinguishes the device link (the station sees you) from the Athena account connected in game (first and last name loaded). Steam is no longer required to consider the account connected. If you are linked without a record, the banner shows "Linked — account to open" instead of a false "Account found / not connected"
|
ATAK | Overwatch 1.5.59 · Athena 1.0.105 | ● Deployed | PROD | 13/09/2026 | |
| #00526 |
Link tutorial and readable Athena texts
On Athena Login, the help texts under Account not logged in and Or Athena account read clearly. A Tutorial / WIKI tile explains the difference between link, logged-in account and synchronization, and troubleshooting if the in-game nickname appears instead of the first and last name
|
ATAK | Overwatch 1.5.59 · Athena 1.0.104 | ● Deployed | PROD | 13/09/2026 | |
| #00525 |
Link bar at the bottom, honest Athena identity
On the phone, the link bar (OK / NOK) is now attached to the bottom of the map. The callsign and account name are written there in very small text. An OK no longer appears if only the in-game nickname is known: the Athena first and last name are required, otherwise the bar stays at OK* or NOK with "account…"
|
ATAK | Overwatch 1.5.59 · Athena 1.0.103 | ● Deployed | PROD | 13/09/2026 | |
| #00524 |
Full-width chain of command
On the dashboard, the Chain of command section now takes the full width of the main area, flush with the left and right edges, to better read the HR org chart
|
C2 | Athena | ● Deployed | PROD | 13/09/2026 | |
| #00523 |
Hideable link bar and disableable simulation
Under the phone's status bar, the link bar is more compact and leaves the compass visible. In Settings, you can hide this bar. A Degraded link simulation (disabled by default) reproduces losses, low reliability and brief dropouts; when it is disabled, the display follows only the real link
|
ATAK | Overwatch 1.5.59 · Athena 1.0.102 | ● Deployed | PROD | 12/09/2026 | |
| #00522 |
Floor cutaway under NVG
When a building is designated under night vision binoculars, you can enable floor cutaway (disabled by default): the silhouette is cut at the chosen ceiling, the slab is highlighted and the interior points on that floor appear. The ACE menu lets you change floors. Walls do not open — this is an engine limitation, not a postponed setting
|
ATAK | Overwatch 1.5.56 · Athena 1.0.101 | ● Deployed | PROD | 12/09/2026 | |
| #00521 |
Messaging: channels created from the phone
In Messaging, you can create a custom radio channel directly from the phone. The thread clearly shows who wrote (You, From…, From station) with better contrast. The old Groups / Group Messages IceMan entry disappears from the drawer: you open COMSPEC Messaging, in French
|
ATAK | Overwatch 1.5.55 · Athena 1.0.101 | ● Deployed | PROD | 12/09/2026 | |
| #00520 |
Phone markers are reported to the station
Markers placed on the phone map (INF, Marker Widget, cTab) now appear on the station map as soon as the channel is open, even if your contact is not yet visible in Roster. A slightly degraded link no longer loses the marker: it goes out again as soon as possible
|
ATAK | Overwatch 1.5.54 · Athena 1.0.99 · liaison 2.0.32 | ● Deployed | PROD | 12/09/2026 | |
| #00519 |
situation under NVG enhanced and disabled by default view
Under night vision binoculars, the situation display is now off until you enable it. In the phone Settings, you can turn it on: names and distances are more readable, the object being looked at is underlined, the station route appears, and you can illuminate an area or designate a building from the ACE menu. Actual cutting of building walls is not yet available; the silhouette (frame and floors) remains displayed
|
ATAK | Overwatch 1.5.54 · Athena 1.0.99 | ● Deployed | PROD | 12/09/2026 | |
| #00518 |
Received orders: details and actions finally reliable
In Received Orders, the detail of the selected order now displays correctly. Accept and Refuse work on an order to be handled. On an order already refused, accepted or completed, the button becomes Delete to remove it from the list. Complete remains available during execution
|
ATAK | Overwatch 1.5.53 · Athena 1.0.98 | ● Deployed | PROD | 12/09/2026 | |
| #00517 |
Position comes through as soon as the station channel is open
As soon as the Athena link is good and the station channel open, your position goes automatically to the station within a few seconds. You appear in Roster without having to open Transmit. The phone also states why the position is "not yet" reported if a temporary brake applies
|
ATAK | Overwatch 1.5.52 · Athena 1.0.97 | ● Deployed | PROD | 12/09/2026 | |
| #00516 |
Linked Steam stays linked after email login
After an Athena sign-in by e-mail or code, the session's Steam ID is properly attached to the account when it was free. The phone screen displays "linked" consistently, including after a link resume, and the Steam button works as soon as the account is filled in
|
ATAK | Overwatch 1.5.51 · Athena 1.0.95 | ● Deployed | PROD | 12/09/2026 | |
| #00515 |
ATAK messaging with radio channels
The phone now has a COMSPEC Messaging app, in French, with the channels already known from the radio log (Group, Command, General, JTAC, Air and custom channels). You choose a channel, read the thread and send to the station. Group Messages IceMan remains available as a mirror
|
ATAK | Overwatch 1.5.49 · Athena 1.0.93 | ● Deployed | PROD | 12/09/2026 | |
| #00514 |
The photo taken at sync comes through as Quick Picture
When a picture is detected on disk (automatic sync), it now follows the same path as Quick Picture: Enhanced caption with grid, a single entry at the station, no more "sidecar" duplicate without metadata
|
ATAK | Overwatch 1.5.50 · liaison 2.0.30 | ● Deployed | PROD | 12/09/2026 | |
| #00512 |
ATAK phone: readable texts and panels
On the phone, the Pair screen no longer stacks texts on top of each other. The app drawer stays within the screen frame. The link sheet and Settings scroll all the way down without hiding buttons or cutting labels
|
ATAK | Overwatch 1.5.50 · Athena 1.0.95 | ● Deployed | PROD | 12/09/2026 | |
| #00511 |
Readable damage assessment and orders always flagged
The damage assessment form on the phone no longer drowns the operator in fifteen fields: only the essentials stay visible, in French. A new order is still announced even if on-screen alerts are off, with no double banner, and Orders received opens gently if the phone is already in hand
|
ATAK | Overwatch 1.5.47 · Athena 1.0.92 | ● Deployed | PROD | 12/09/2026 | |
| #00510 |
Game link maintained all night
A machine left on with Arma open now keeps the link to the station without a new Pairing. The short token renews itself, and the session log no longer fills with "Game session ignored" messages every few seconds
|
ATAK | Overwatch 1.5.46 | ● Deployed | PROD | 12/09/2026 | |
| #00501 |
ATAK V2 interface on the tablet
An optional V2 tablet interface is available: satellite terrain map, Map / Contacts / Messages / Orders dock, and the same link actions as the current tablet. You switch from the Status screen, and your choice is remembered for the next opening. The old tablet remains the default
|
ATAK | Overwatch 1.5.58 · Athena 1.0.101 | ● Deployed | PROD | 12/09/2026 | |
| #00509 |
ATAK link resumed after disconnection
After a successful Pairing, leaving the mission or lobby and rejoining no longer asks for a new code. The link already saved on the Arma profile is restored automatically. A voluntary disconnection from the phone or the hub still requires a new Pairing
|
ATAK | Overwatch 1.5.45 | ● Deployed | PROD | 11/09/2026 | |
| #00508 |
In-game ATAK clearer and more French
On the phone, the link badges, reports and orders finally speak the same language as the rest of the portal. The link banner is more compact, the report and order details show From / Grid / Time, and desktop shortcuts like ACE say Orders received
|
ATAK | Overwatch 1.5.45 · Athena 1.0.91 | ● Deployed | PROD | 11/09/2026 | |
| #00507 |
After-action reports more readable on the phone
In the After-Action Reports application, the received list and the New form no longer overlap. Fields are more spacious, the opaque background prevents map text from showing through, and Send / Clear stay accessible above Back
|
ATAK | Overwatch 1.5.43 · Athena 1.0.90 | ● Deployed | PROD | 11/09/2026 | |
| #00506 |
situation under all NVGs view
Under night vision binoculars, nearby allies, markers and vehicles appear directly in the field of view, with distance. You can also mark a building to see its silhouette. If the F-PANO ECOTI mod is already loaded, Overwatch yields to avoid double display
|
ATAK | Overwatch 1.5.43 | ● Deployed | PROD | 11/09/2026 | |
| #00505 |
Handled orders are removed from the phone
In Received Orders, an order already accepted, refused or completed now offers Delete to remove it from the list. During execution, Complete closes the order. The buttons finally match the selected state
|
ATAK | Overwatch 1.5.42 | ● Deployed | PROD | 11/09/2026 | |
| #00504 |
Clearer link banner on the phone
Under the ATAK phone's status bar, the banner is more compact and shows the OK/NOK status, last sync, reliability, callsign and name, as well as the Overwatch, Athena and link versions
|
ATAK | Overwatch 1.5.41 · Athena 1.0.89 | ● Deployed | PROD | 11/09/2026 | |
| #00503 |
Fix for the crash related to the link banner
Opening the ATAK phone no longer crashes because of the OK / NOK banner. It again shows link status, throughput and loss without blocking the game
|
ATAK | Overwatch 1.5.40 | ● Deployed | PROD | 11/09/2026 | |
| #00502 |
Smoother ATAK phone opening
The first time the phone opens, it no longer overloads the game all at once: the app menu and desktop shortcuts load right after the display. The misleading "station channel still refused" message at startup disappears when the link is actually stabilizing
|
ATAK | Overwatch 1.5.39 · liaison 2.0.28 | ● Deployed | PROD | 11/09/2026 | |
| #00501 |
The phone no longer freezes the game on first opening
When the ATAK phone opens, the game no longer freezes during the first seconds of the link. Sends to the station wait until the connection is stable, and the screen no longer turns milky white if a status texture is missing
|
ATAK | Overwatch 1.5.38 · liaison 2.0.28 | ● Deployed | PROD | 11/09/2026 | |
| #00500 |
Dense community outfits finally open in game
In the Athena arsenal, the first collection opens by itself. The preview also shows glasses, binoculars, NVG, radio and pocket contents. Heavily loaded outfits are no longer blocked by the link: they load correctly for preview and import
|
ATAK | Overwatch 1.5.37 · liaison 2.0.27 | ● Deployed | PROD | 11/09/2026 | |
| #00499 |
Link status visible on the phone bar
Under the ATAK phone's status bar, a line clearly shows whether the link is OK or NOK, the estimated throughput to the station, and the error rate. The signal icon also changes shade depending on the status
|
ATAK | Overwatch 1.5.36 · Athena 1.0.88 | ● Deployed | PROD | 11/09/2026 | |
| #00498 |
Athena settings and login more readable
In the phone, the Settings and Athena screens show larger, higher-contrast labels. The help text under Pairing and Link to station is no longer illegible, and advanced fields no longer overlap
|
ATAK | Overwatch 1.5.35 · Athena 1.0.87 | ● Deployed | PROD | 11/09/2026 | |
| #00497 |
Operators out of contact finally leave the map
An operator whose signal no longer arrives disappears from the station map. Before, their symbol could stay visible as if they were still linked. The Roster list clearly distinguishes an unlinked contact from a mere position delay
|
ATAK | Portal | ● Deployed | PROD | 11/09/2026 | |
| #00496 |
Radio channels, Wave and view zones on the map
The station and phone radio log now offers channels (Group, Command, General, JTAC, Air) and custom channels anyone can create. You can clear your view of a channel; the station can also permanently erase the history. On the map, Wave operators, route progress and view zones placed in game appear clearly
|
ATAK | Overwatch 1.5.34 · liaison 2.0.26 · Portal | ● Deployed | PROD | 11/09/2026 | |
| #00495 |
The radio log resumes between the game and the station
Messages typed from the phone or group messages are again reported to the station radio log, and messages sent from the station reappear in the phone. The link no longer cuts the radio feed while the connection stabilizes
|
ATAK | Overwatch 1.5.33 · liaison 2.0.25 | ● Deployed | PROD | 11/09/2026 | |
| #00494 |
Five aids to link up and find each other on ATAK
You can check in one click whether the station sees you, see your link status next to Pair, find My outfits from the hub, and open Athena on the Pair code first. Technical link settings stay collapsed behind Show advanced settings
|
ATAK | Overwatch 1.5.32 · Athena 1.0.86 · Portal | ● Deployed | PROD | 11/09/2026 | |
| #00493 |
ATAK sign-in clarified for members
The First link pathway and the Connection guide clearly describe Pair, the Athena phone and the role of the access key. The setup wizard points to First link. Administrators see how to generate the key without having every member paste it
|
ATAK | Portal | ● Deployed | PROD | 11/09/2026 | |
| #00492 |
The station link can also be configured in Athena
In the phone Settings, a Link to station section lets you enter the portal address, the community access key and the community ID. These values stay synchronized with Options → Extensions. Save the link applies and reconnects
|
ATAK | Overwatch 1.5.31 · Athena 1.0.85 | ● Deployed | PROD | 11/09/2026 | |
| #00491 |
At the arsenal, Athena outfits are clearer
In the Athena arsenal window, each column clearly says My outfits or Community. The buttons say Share / Import, and the two deletions no longer look alike: one removes from your arsenal, the other from the community. A help line follows your selection
|
ATAK | Overwatch 1.5.30 | ● Deployed | PROD | 11/09/2026 | |
| #00490 |
Mission time can also be reported on demand
From the Athena phone, Report time immediately sends the total to the portal. Athena Resync and Zeus group validation do it too. Then reload your record to see the last report date advance
|
ATAK | Operator record · Overwatch 1.5.28 · Athena 1.0.84 | ● Deployed | PROD | 11/09/2026 | |
| #00489 |
Callsign, name and role return on the map; the BFT group follows Zeus
On the phone map, the three identity lines display the callsign, name and role again. The group identifier entered in the technical data (e.g. Alpha 2-2) is used for roster tracking and reported to the station. Quit Arma, reload the pack, then reopen the map
|
ATAK | ATAK map · Overwatch 1.5.27 · Athena 1.0.83 · liaison 2.0.23 | ● Deployed | PROD | 11/09/2026 | |
| #00488 |
After Pairing, position really resumes toward the station
An accepted code no longer leaves the station channel cut after a refusal at startup. As soon as the link is good, the position and record resume: you should appear in the roster. Quit Arma, reload the pack and the link, then use a new Pair code
|
ATAK | ATAK map · Overwatch 1.5.26 · liaison 2.0.22 | ● Deployed | PROD | 11/09/2026 | |
| #00487 |
Athena linked: you can see the status and disconnect
When the account is already linked, the Athena phone shows the station channel, Steam, the last reported position and mission time tracking. Two buttons let you reopen the channel or close the session. Restart Arma after the pack update
|
ATAK | Athena Phone · Overwatch 1.5.25 | ● Deployed | PROD | 11/09/2026 | |
| #00486 |
Mission time comes through to the record again
After a session with the portal-linked mod, the "Mission playtime" total updates, including solo outside the editor. Restart Arma after updating the pack and the link, then play at least a few minutes with the signed-in account
|
ATAK | Operator record · Overwatch 1.5.24 · liaison 2.0.20 | ● Deployed | PROD | 11/09/2026 | |
| #00485 |
Pairing generates a code for Arma again
On the ATAK card, Pair offers a code to paste in game. The path to link Overwatch is separate from the one that validates a phone. In game, the Link the game screen puts the code first. Login and pairing go only through the phone's native interface (no more embedded web page). Deploy the portal and reload the pack
|
ATAK | ATAK map · liaison | ● Deployed | PROD | 11/09/2026 | |
| #00484 |
The Athena link holds: positions, messages and callsign come through
After account sign-in, transmissions to the station resume. As soon as the account is found, the environment is ready as on the September 6 pack. The Enter button reopens the station channel if needed. Restart Arma after updating the pack and the link
|
ATAK | Pack ATAK · liaison | ● Deployed | PROD | 11/09/2026 | |
| #00483 |
The identity card is back on the phone map
On the map, an inset overlays like the map tools: callsign, name, group, function and position. It stays above the tools, outside the drawer. Restart Arma after updating the pack
|
ATAK | Pack ATAK | ● Deployed | PROD | 10/09/2026 | |
| #00482 |
The Athena callsign finally appears on headcount tracking
As soon as the account is linked, the phone takes the callsign from the record. It keeps it in a vehicle, after a return, and at the next session. Restart Arma after updating the pack
|
ATAK | Pack ATAK | ● Deployed | PROD | 10/09/2026 | |
| #00481 |
Game time distinguishes server, Zeus and editor
The terminal now separately sends time spent on the server, time spent in Zeus and time spent in the editor. The dashboard keeps the total; the record shows the breakdown. Restart Arma after the pack update
|
ATAK | Pack ATAK | ● Deployed | PROD | 07/09/2026 | |
| #00480 |
The ATAK / Athena user manual is the official PDF document
In the catalog, the employment doctrine for the terminal and the station is now the official PDF manual. Open and Download offer this document, in place of the old text. Reload the Documents catalog
|
ATAK | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00479 |
Mission time is reported from the terminal, and settings lists read better
When the ATAK phone is linked to the station, time spent on mission is now sent automatically. It then appears on the dashboard and the record. In Settings, the list text (audio profile, grid, mini-map font) is slightly larger. Restart Arma after the pack update
|
ATAK | Pack ATAK | ● Deployed | PROD | 07/09/2026 | |
| #00478 |
A visual guide presents the dashboard
When the dashboard opens, a guide walks through the top bar and then the main areas of the page: identity, briefing, trainings, activity. You can hide it at any time; the choice is remembered on your account. The Guide button, in the bar, lets you relaunch it. Reload the dashboard
|
PERSONNEL | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00477 |
The operator follows their path from their space
In My Operational Space, the current step, the next one and the important dates of the record appear at a glance. The record gathers the complete follow-up: interview, medical visit, rotation, next review, pathway conditions and log. Arrival on the forum remains a separate step. Reload My Operational Space, then the record
|
PERSONNEL | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00476 |
Cadences, pathways and sessions are set per community
Roleplay tracking can be customized: assessment intervals, probation period and reminders. A member's pathway advances according to conditions you choose — qualifications, trainings, game time by session type, checked attendance, seniority, record, tutor. You decide whether a manager approves the transition, or whether it happens automatically once everything is met. The record shows what remains to be done, and each transition is logged. Communities already in place change nothing until they enable these rules. Reload tracking, the pathway and the records
|
PERSONNEL | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00475 |
The record is corrected in full, by tabs
From HR Corrections, a manager opens a member's record and sets everything: character, several teams and jobs, immersion, equipment, IDs, notes and portrait. Job lists show the function name, not a number. Reload HR Corrections, then open a member
|
PERSONNEL | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00474 |
A document's file opens after a real upload
Saving the record with a file chosen in Content does attach this item. If the announced file is no longer available, the record says so clearly. Opening from the repository restores a version still present. Reload the record, then the document
|
PLATFORM | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00473 |
The welcome screen opens smoothly
After sign-in, the brand, time and background appear progressively. The profile card opens smoothly. If your system reduces animations, the screen displays all at once. Reload the welcome screen
|
PLATFORM | Portal | ● Deployed | PROD | 07/09/2026 | |
| #00472 |
The portrait can be changed from the record
On the record, the Portrait link now opens the record editor, Portrait tab. You upload the operator photo for this record there. Reload the record, then Portrait
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00471 |
The member record shows the operator portrait
On the Roster record, the photo at the top is now the operator portrait, as in the spreadsheet. If there is none, the initials appear. Reload the member record
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00470 |
Position and assignment are finally distinguished
On Unit and role, the assignment indicates the team, the job indicates the function. Each block says what it is for: record, org chart, forum. The job grants no rights. Reload the record
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00469 |
A banner reminds you that you are in an Athena module
In the recruitment desk and the training area, a banner indicates that you are viewing an Athena module. A Back button returns to the dashboard. Reload recruitment or training
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00468 |
The operator finds their situation in their space
In the operational space, an operator sees their community, unit, rank, absences, pending requests, upcoming drills and the status of their ATAK phone. Administration screens remain reserved for managers. Reload My Operational Space
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00467 |
The account has a single photo, and a shorter page
On My account, the account photo is removed: the portal already ignored it. The portrait, preferences and security remain. The unit and rank stay on the record. Reload My account
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00466 |
Absences and requests are combined in My Requests
The absences, promotion and documents page is now called My Requests. It no longer mixes trainings, the hub and the portal shortcuts. The dashboard keeps a quick request; the record remains the place for identity and rank. Reload My Requests
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00465 |
Creating a community already sets up the chain, seniority and member arrivals
On creation, the founder can be leader of the main unit, seniority starts from today or from a real date, the onboarding flow and the roster desk are ready, and the Overwatch window uses the community name. Communities already in place have nothing to redo. Reload the creation page if you open a new community
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00464 |
Athena asks for your feedback, and you can help translate
A window opens on the site to rate Athena. A second tab lets you suggest more natural wording. Site managers review the suggestions. Reload the site
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00463 |
The onboarding table no longer shows the same member in several rows
Each arrival appears only once. If several open follow-ups existed for the same person, only one remains. Reload New Member Onboarding
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00462 |
HR corrections are also saved without a request
A manager can now correct a record from HR Corrections, without waiting for a member to submit a request. They choose the person, correct, and the record is updated immediately. Requests already filed are confirmed or refused as before. Reload HR Corrections
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00461 |
The chain of command is set from the roster
You designate each unit's leader in the roster desk, then see who reports to whom. A member reports to their unit's leader. A leader reports to the leader of the unit immediately above. Reload Roster
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00460 |
The record no longer offers the entire job catalog
On Unit and role, the job list no longer shows the entire military catalog. You see the jobs of your units, those already placed on the record, and those created for your community. Unused copies of the catalog are removed on update. Rerun the update, then reload the record
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00459 |
Assignment goes through a request, except for managers
On Unit and role, the assigned rank, the enlistment date and the displayed title are now in the same place as the unit and job. A member who changes these items submits a request: nothing is written until a Human Resources manager or Manager has confirmed. These managers still save immediately. Reload the record
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00458 |
The unit extranet shows the actual situation
The unit dashboard now includes the personnel, operations, intelligence and documents already published. An area with no data stays empty, instead of showing examples. Reload the unit extranet
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00457 |
The forum is temporarily unavailable
The forum no longer appears in the portal or back-office menus. If you open an old address, a page says the forum is temporarily unavailable, with a link back to the portal. Discussions already written are kept. Reload the portal
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00456 |
The immersion pathway finally says what it configures
The immersion page explains that it tracks a member's arrival: steps, track, tutor and ready record. ATAK roleplay mode and game aids stay elsewhere. Reload the back-office
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00455 |
Positions that came back on their own have been removed
Positions that had reappeared on their own, without being placed on a record, have been removed. Those already assigned to a member remain. Rerun the update, then open Positions
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00454 |
The operations dashboard drives events, articles and ATAK
The station's operations dashboard now brings together everyday levers: upcoming events, community articles, ATAK station and map, plus missions, announcements and rosters. The orders wall stays below. The screen adopts the back-office's light layout. Reload the operations dashboard
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00453 |
The roster desk organizes the items and follows the home page
Documents, roleplay, onboarding and promotions are set in the same desk. Record pages read like the spreadsheet. Reload Roster
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00452 |
The arrival record reads like the rest of the station
Opening a new member's pathway shows their name, the status in English, and a progress bar. Each step is a card: you validate only if it is not already done, and you override in a box. The record, referents, groups and appointments follow the same layout as the rest of the station. Reload Onboarding
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00451 |
Removed positions no longer come back on their own
A job catalog that has been emptied stays empty after an update. Jobs are no longer recreated on their own. A job appears only if you create a unit, assign someone, or copy a template. Reload the roster desk
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00450 |
The spreadsheet reads well, can be corrected and shows the real portrait
The roster spreadsheet opens with a proper introduction: what the list allows, and the organization's actual seniority. Each row shows the operator's portrait, more complete markers and readable indicators. A manager can change the access level without opening the record. Reload Roster
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00449 |
The roster desk reads like a workstation
The member spreadsheet opens right away. A title, readable tabs, then the record. A member's record follows the same light layout as the rest of the back-office. Reload Roster
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00448 |
One record, two views: no more choice screen
Opening a member's record now shows the record directly. A manager switches to the command view from the banner, without an intermediate page. Transfers remain in the roster office. Reload a record
|
C2 | Vague 2026.08c | ● Deployed | PROD | 07/09/2026 | |
| #00447 |
A single screen for the record's jobs
Positions are created, edited and assigned in the roster office. No more going to the reference list on one side and assignments on the other. A position remains a record label, not an access right. Reload the roster office
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00446 |
Roster and Organization: two doors, no more maze
The back-office menu now offers only Roster for day-to-day records, and Organization for the org chart and catalog. Access and Jobs are under Roster. The old pages (table, matrix, canvas, profiles) redirect to the right screen. Reload the back-office
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00445 |
Two job catalogs: French Army and US SOF
Communities can copy a job template inspired by the French Army, or one inspired by US special forces. The standard org chart and ranks follow the chosen template. The community's access levels do not change. Open the organization catalog
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00444 |
Access levels are edited like a Discord role
Member, Human Resources and Manager remain the three starting templates. A manager can check what each level is allowed to do, create another, or restore the template. Assignment is still done person by person. Reload the roster office
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00443 |
An operator's record reads in five sections
Portrait, unit, pathway, follow-up and record replace the long series of sections. Name, rank and photo are enough at the top of the page. The open section is remembered. Reload the record
|
PERSONNEL | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00442 |
Community settings fit on one screen
Identity, showcase, registration, welcome photos, portal and profile are set in a single screen, by section. After saving, the open section is kept. The Save button stays visible at the bottom of the page. Reload the back-office
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00441 |
The operator sees their ATAK data and summary
The Member level, often displayed as Operator, opens personal access: their ATAK data, their record, the forum, documents, trainings and mission tracking. No finances, no administration, no interpersonal intelligence. Reload the roster desk after the update
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00440 |
Doctrine chooses the ranks offered
When creating or editing a member, choosing French or American updates the personnel category and the rank list. An American rank no longer appears mixed in with French ranks. Reload the back office
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00439 |
Onboarding sets the record position
After an application is accepted, the assignment step lets you choose the job for the record, or name one if it is not yet in the list. The job describes the function, not the rights. Reload the onboarding flow
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00438 |
The portal is also displayed in English
Once English is chosen, the banner, menus, dashboard, account area and footer are displayed in English. French remains available. Texts written by the community stay as they were entered
|
PLATFORM | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00437 |
The member sees their back-office and their ATAK data
The Member level now opens personal back-office access: your ATAK data and your record, without administration rights. Reload the roster desk after the update
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00436 |
The preview questionnaire is accessible again
You can once again give your feedback on this version of Athena, from the footer, the dashboard, or the survey's public address. The community's three access levels are among the questions. Reload the portal
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00435 |
The game and the phone stay open during an intervention
When the portal is closed for maintenance, Arma 3 and the ATAK phone remain usable. The tactical map and the in-game link are not cut. The home page, records and administration stay closed. Reload the portal to try again
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00434 |
Unneeded access copies have been removed
Each community now keeps only the three access levels: Member, Human Resources and Manager. The hundreds of copies never assigned disappear. Jobs already attached to a record remain. Reload the roster desk after the update
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00433 |
Site administration is no longer a role
Administering the site is no longer a role to assign. A closed list, in site administration, names the only authorized people. Adding someone requires retyping a confirmation phrase. Communities keep their three access levels. Reload site administration
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00431 |
Positions follow the org chart
Record positions are no longer pre-filled. Creating a unit in the ORBAT already prepares a position with the same name. A post named at assignment is added. You can also create your own
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00430 |
Three access levels in the community
Each member has a single level: Member, Human Resources or Manager. Record jobs remain functions, not rights. Reload the roster desk
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00429 |
Portal maintenance page
When the portal is closed for maintenance, a clear page matching the tone of the Athena home page is shown. The text explains that records remain protected and that no action is required. Reload the page to try again
|
C2 | Vague 2026.08c | ● Deployed | PROD | 06/09/2026 | |
| #00428 |
The camera sends the picture to the station, wallpapers on the home screen
The phone camera takes a picture and sends it to the station, Photos tab. You can choose a wallpaper on the home screen. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.22 | ● Deployed | PROD | 04/09/2026 | |
| #00427 |
An unavailable station no longer locks you in, Field remains readable
If the station does not respond, the phone clearly offers to retry or to log in with email. From the local network, Home and Account let you reach the station. Field again shows the aerial photo, without broken image boxes, even when the station is offline. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.21 | ● Deployed | PROD | 04/09/2026 | |
| #00426 |
Account sign-in from the phone, readable map, Steam ID
On the phone, Account lets you log in with your Athena email and password. The profile, community and session then appear. The Steam ID detected in game, or entered in the pack options, is associated with the account if it was not yet registered. Terrain again shows the aerial photo on opening. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.20 | ● Deployed | PROD | 04/09/2026 | |
| #00425 |
Zones placed while out of contact arrive whole at the station
On the phone, an area or marker placed is sent in full to the station, not just its name. If the link is cut, the change stays pending on the machine and is sent on reconnection. The position still keeps only the latest value. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.19 | ● Deployed | PROD | 04/09/2026 | |
| #00424 |
The satellite map displays, the account links, the home screen is tidied
On the phone, Terrain shows the aerial photo of the terrain, no longer a plain green background. Account lets you log out, log back in or link the terminal to the station. The home screen has a background, icons of the same size, and the app menu aligns with the top bar. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.18 | ● Deployed | PROD | 04/09/2026 | |
| #00423 |
Drawings stay queued offline, position no longer clutters the history
On the phone, each area or marker placed is a complete object, not a simple note. Your position keeps moving in real time but is no longer written to the history at every step. Link opens the link center: you see what is waiting to be sent. Map tiles already displayed are kept for offline use. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.17 | ● Deployed | PROD | 04/09/2026 | |
| #00422 |
The map fills the phone screen, and the banner menus open
On the phone, Terrain finally shows the map in the central area, no more black background. The banner buttons (Tracking, Layers, Tools, Points…) now really open their panel. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.16 | ● Deployed | PROD | 04/09/2026 | |
| #00421 |
The phone map becomes a scene: drawing, zones, relief and replay
On the phone, Terrain is no longer just a background. You draw areas, arrows, measurements and templates (observation, assembly, landing) that remain objects, not an image. You can display only an area of interest, switch to flat, relief or tactical view, and go back to an earlier moment. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.15 | ● Deployed | PROD | 04/09/2026 | |
| #00420 |
The phone map is now the terrain map, inside the screen
On the phone, Terrain no longer opens the Arma map: the satellite background of the terrain, the grid, your position and the team are displayed in the screen, with the banner and the panel. Satellite or plan view, zoom, recentering and marker placement stay in this map. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.14 | ● Deployed | PROD | 04/09/2026 | |
| #00419 |
Terrain shows the station map across the whole phone screen
On the phone, Terrain shows the same map as the Athena station: you move around, zoom, recenter, see the team and place markers, while keeping the banner and the panel. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.13 | ● Deployed | PROD | 04/09/2026 | |
| #00418 |
Terrain shows the terrain map in the screen, and two station outages are fixed
On the phone, Terrain shows the satellite map of the terrain in the interface, with your position. On the station, associating a certificate no longer crashes if the device is not yet registered, and the linked devices page opens. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.12 | ● Deployed | PROD | 04/09/2026 | |
| #00417 |
The phone picks up the current Steam account, Field keeps the menus
If the Steam ID has changed, Athena Login shows the right operator, not the old account left on this PC. Field shows the field map with the phone's banner and panel. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.11 | ● Deployed | PROD | 04/09/2026 | |
| #00416 |
The phone links with the community token, on its own
In the game options, COMSPEC ATAK section, enter the token and ID provided by your community. Athena Sign-in no longer needs another pack. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.10 | ● Deployed | PROD | 04/09/2026 | |
| #00415 |
Terrain finally shows the Arma map, no more black screen
On the phone, Terrain hides the menu screen and places the Arma map in the panel. Home, Me, BFT and Back stay in the banner. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.9 | ● Deployed | PROD | 04/09/2026 | |
| #00414 |
Athena reconnects without loading the old pack alongside
The phone automatically picks up the Athena link already saved on the profile. No need to add the old Overwatch pack for the network to respond. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.8 | ● Deployed | PROD | 04/09/2026 | |
| #00413 |
The phone opens on the time, then only two links
On opening, the terminal shows the real time. A click or Enter reveals Login to Athena and Peer to Peer. Athena looks for Steam: if the terminal is not yet associated, the enrollment code and the backup code appear. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.7 | ● Deployed | PROD | 04/09/2026 | |
| #00412 |
The Arma map reappears and the Athena link finally accepts codes
On the phone, the terrain map is no longer a black screen: the Arma relief is displayed in the central window. To link the account, generate a code on the station (ATAK card → Account → Link the game) then enter it in Backup code. You can also generate a code in Arma and validate it on the station. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 1.8.6 | ● Deployed | PROD | 04/09/2026 | |
| #00411 |
The phone shows its real screen, no longer a stretched bar
The terminal sits at the center of the view, in its case. Connection, desktop, messaging and menus are those of the phone. Field opens the in-game map with ping, measure and rosters. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 0.3 | ● Deployed | PROD | 03/09/2026 | |
| #00410 |
The phone map is controlled like ATAK
On the map: satellite view or staff map, group roster, ping, distance and bearing measurement, recenter on self. A double click places a marker. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 0.2 | ● Deployed | PROD | 03/09/2026 | |
| #00409 |
The COMSPEC phone links to the station and gets its chassis back
The terminal is displayed in its case. Athena Connection links the account, sends the position to the station and passes messages both ways. In Settings, you choose the official station or the community's station. Fully restart Arma after the new pack
|
ATAK | COMSPEC ATAK 0.2 | ● Deployed | PROD | 03/09/2026 | |
| #00408 |
A photo only when Quick Picture is triggered
The phone no longer writes PNG copies by itself. A Quick Picture photo sends the IceMan shot to the station. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.17 | ● Deployed | PROD | 03/09/2026 | |
| #00407 |
A single snapshot in the Captures folder
A photo taken from the phone no longer writes a burst of identical copies in the Captures folder. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.16 | ● Deployed | PROD | 03/09/2026 | |
| #00406 |
The group identifier uses the callsign
On the Technical data panel, the group identifier shows the operator's callsign, not the profile name. A group name already chosen stays in place. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.16 | ● Deployed | PROD | 03/09/2026 | |
| #00405 |
The Athena tile is limited to the link and the record
Under the time, a black strip shows the callsign, role, grid and radio. In Athena, a Login button becomes Link OK when the account is associated. A short log flags Steam not linked or an account not logged in. When everything is in order, the last name, first name, role, function and assignment are displayed. Fully restart Arma after the new pack
|
ATAK | Athena 1.0.80 | ● Deployed | PROD | 03/09/2026 | |
| #00404 |
Photos taken on mission reach the station again
Phone shots are transmitted all the way to the command post. Fully restart Arma after the new pack
|
ATAK | liaison 1.18.10 | ● Deployed | PROD | 03/09/2026 | |
| #00403 |
The Hatchet dashboard handles click and scroll wheel again
When sitting at the controls of a Hatchet aircraft, the personal actions menu closes. Click and scroll wheel go back to the switches. Startup (battery, auxiliary power unit, starters) is no longer blocked. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.15 · SSE 0.7.20 | ● Deployed | PROD | 03/09/2026 | |
| #00402 |
The roster desk joins the light back-office
On the roster directory, the twin-records alert, totals, filters and missing mentions adopt the clean presentation of the ATAK back office. The unit displayed is the last link, the full path remains on hover. Reload the roster desk
|
PERSONNEL | Portal | ● Deployed | PROD | 03/09/2026 | |
| #00401 |
Position is no longer rejected as anonymous after a Steam link
At launch, the Steam ID stays linked even if the link goes through the fallback path. Positions without an ID wait for Steam instead of being rejected in bursts. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.14 · liaison 1.18.9 | ● Deployed | PROD | 03/09/2026 | |
| #00400 |
The phone map shows callsign, role, grid and radio under the time
Under the weather and time, a strip shows the callsign, role, grid and radio frequency. The zoom button that shifted onto the right edge has been removed. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.14 · Athena 1.0.79 | ● Deployed | PROD | 03/09/2026 | |
| #00399 |
The phone map gets its identity block back
The Callsign, Role, Group and Grid banner is readable again, above the map tools. The menu that opened on right-click and the Measure, Grid, Route, Zone, Layers and Bookmark buttons are removed. The map tools stay displayed, without flickering. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.14 · Athena 1.0.78 | ● Deployed | PROD | 03/09/2026 | |
| #00398 |
The phone map reads according to zoom and is controlled by click
On the map, an operator's callsign gets simpler as you move away. A right click places a marker, measures or reports. A received order is confirmed from the bottom of the screen. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.14 · Athena 1.0.77 | ● Deployed | PROD | 03/09/2026 | |
| #00397 |
The Steam link establishes itself and the operator record resumes
At launch, Overwatch links the Athena account from the Steam ID already linked. Transmissions to the station resume. Photos taken in the field are sent again. Fully restart Arma after the new pack
|
ATAK | Overwatch 1.5.14 · Athena 1.0.77 | ● Deployed | PROD | 03/09/2026 | |
| #00396 |
The roleplay tracking step selector stays readable at the bottom of the table
On the tracking desk, the Step (and Tutor) menu of a row at the bottom of the list opens fully, above the table. Reload the tracking page
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00395 |
The intervention log opens again
During an intervention on an organization, Log, Changes and Errors open again from the amber banner. Reload the page
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00394 |
The intervention banner also appears on the dashboard
During an intervention on an organization, the amber banner appears at the top of the dashboard, as on the other portal pages. It shows the organization concerned and gives access to the log, changes and exit. Reload the dashboard
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00393 |
Saving the operator record now includes all tabs
On the record edit page, Save saves the identity, assignment, forum, equipment and notes, even when an organization service number is offered on the same page. Section titles remain visible. Unchecking Deployable is taken into account. Reload the record edit page
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00392 |
The identity banner returns to the phone map
On the phone map, the callsign, role, group and grid are displayed again at bottom left. The cartridge is no longer hidden by the app drawer. Fully restart Arma
|
ATAK | Athena 1.0.76 | ● Deployed | PROD | 02/09/2026 | |
| #00391 |
A record without a community no longer duplicates
When a person already belongs to a community, administration no longer shows the no-organization space as a second record. Rank, service number and assignment remain only in the community record. Accounts without a unit keep this space. Reload the person record
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00390 |
Duty position is set automatically, from training to active duty
A member who joins the community is first In training. When onboarding is complete, they become In active service. The directory separates this status from functions (operator, instructor…). Managers can assign missing statuses in one click, or move a member to active service from their record. Reload the directory
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00389 |
Seniority and record movements read clearly again
On the record, seniority in the community, cumulative service and assignment history speak the same language. Same-day back-and-forth moves within the same unit are grouped. Reload the record
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00388 |
The welcome screen can show community photos
After sign-in, the welcome screen shows a new default night photo. Managers choose their own photos in the community settings: one or several, which rotate in turn. Reload the welcome screen
|
PLATFORM | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00387 |
Photos attached to a record go through the same folder as the phone
A photo attached to an intelligence file, or the face photo of an identity, is copied to Documents\Arma 3 - COMSPEC\Captures, like the phone's snapshots. It is then sent to the desk. The game no longer freezes while waiting for the file
|
ATAK | Overwatch | ● Deployed | PROD | 02/09/2026 | |
| #00386 |
The dashboard reads top to bottom without a clear break
The top of the dashboard stays dark: briefing, alerts, anomaly report and administration contact. The Steam connection comes next, as long as Steam is not yet linked. Articles and the rest of the light page come last. Reload the dashboard
|
PLATFORM | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00385 |
Training, roles and administration open again
Pages that look up a training, role or permission by its short identifier display again. Reload the page concerned
|
PLATFORM | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00384 |
The home page and public community pages are up to date
The home page shows all communities in the registry. Each public profile opens again. Reload the home page, then open a community
|
PLATFORM | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00383 |
The forgotten password has a full page
From sign-in, Forgot password opens a screen in the same style. You enter the account address, receive a link valid for two hours, then choose a new password. The password applies to all your communities. Reload the sign-in page
|
PLATFORM | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00382 |
Records reappear after accounts are merged
After the update that merges accounts sharing the same e-mail address, records (name, callsign, photo, HR file) are reread in the current community. Information left on the old account is carried over, without overwriting what has already been re-entered. Reload the record and the dashboard
|
PERSONNEL | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00381 |
The attached file can be viewed and removed from the record
On a document's edit page, the currently attached file can be opened or downloaded. It can be removed without deleting the record. Reload the document page
|
PLATFORM | Portal | ● Deployed | PROD | 02/09/2026 | |
| #00377 |
The portal update completes again
The portal upgrade screen stopped partway. The update can now run to completion, including when an account is attached to several communities. Reload the portal
|
PLATFORM | Portal 1.6.03 | ● Deployed | PROD | 02/09/2026 | |
| #00376 |
Your dashboard opens again after login
After sign-in, the dashboard loads even when the account belongs to several communities. Reload the home page
|
PLATFORM | Portal 1.6.03 | ● Deployed | PROD | 02/09/2026 | |
| #00375 |
Access kits are clearly checked before saving
On the Access kits page, each card shows a checkbox. A selected card changes to Selected and the footer shows how many kits are checked. Then save to assign them to members
|
PERSONNEL | Portal 1.6.03 | ● Deployed | PROD | 02/09/2026 | |
| #00374 |
The roster table shows availability over 90 days
On the dashboard's quick table, each member shows their availability rate: announced participations and validated attendances over the last three months, as a colored bar. Reload the dashboard
|
PERSONNEL | Portal 1.6.02 | ● Deployed | PROD | 02/09/2026 | |
| #00373 |
Community managers compose the loadout showcase
Choosing the dashboard outfits falls under organization administration, not site administration. Community managers access it from the dashboard, without a site administration account. Reload the dashboard
|
PLATFORM | Portal 1.6.01 | ● Deployed | PROD | 02/09/2026 | |
| #00372 |
Community outfits are displayed like the catalog
On the dashboard, organizers choose the featured outfits. A character with a transparent background is placed in front of the background, like the training cards. Reload the dashboard
|
PLATFORM | Portal 1.6.00 | ● Deployed | PROD | 02/09/2026 | |
| #00371 |
Collection cover photos save again
On Equipment, the photo of a collection or outfit saves even when the usual storage is unavailable. Reload the Equipment page
|
PLATFORM | Portal 1.5.99 | ● Deployed | PROD | 02/09/2026 | |
| #00370 |
Access kits to choose who can do what
Managers check simple packs — read, edit, recruitment, settings — then assign them to members. Several kits stack. Reload the Access kits page
|
PERSONNEL | Portal 1.5.98 | ● Deployed | PROD | 02/09/2026 | |
| #00369 |
Record progress no longer asks for a second first and last name
On the record, the record progress no longer flags First and last name to complete when the character's first and last name are already filled in. Reload the record page
|
PERSONNEL | Portal 1.5.97 | ● Deployed | PROD | 02/09/2026 | |
| #00368 |
The View bar stays visible under Tools, Network and Log are readable
The N, 2D, 3D and Zoom bar stays on the right, under Tools, without going behind the map. At the bottom, Network and Log display in a readable strip. Reload the station page
|
ATAK | Portal 1.5.96 | ● Deployed | PROD | 02/09/2026 | |
| #00367 |
The station no longer shows an operator with no signal as linked
An operator stuck on the login screen, or whose signal is no longer received, no longer appears as Linked. Old positions and old callsigns leave the map and the relief. Reload the station page
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 02/09/2026 | |
| #00366 |
Station terminal records show the certificate and allow it to be renewed
On the station's Terminals tab, each device shows its certificate status, reference and expiry. You can issue a new one: the old one is no longer accepted. The linked operator then receives it
|
ATAK | Portal 1.5.94 | ● Deployed | PROD | 02/09/2026 | |
| #00365 |
An ATAK charge is marked as exploded only when it detonates in game
When you trigger a charge set to ATAK only, it goes off in game. The station writes Detonated only afterward. The choice no longer appears twice in the ACE menu
|
ATAK | Overwatch 1.5.12 | ● Deployed | PROD | 02/09/2026 | |
| #00364 |
Operators are readable again on the station map
On the station map, each linked operator shows their callsign under the symbol. Positions stay visible even if the tactical display takes a moment to load. Reload the station page
|
ATAK | Portal 1.5.93 | ● Deployed | PROD | 02/09/2026 | |
| #00363 |
A banner warns when the account is not logged in
If the account is not linked, an "Account not connected" banner appears on the map, above the callsign, and at the top of the Athena tile. Open Athena Login to link the account
|
ATAK | Overwatch 1.5.11 · Athena ATAK 1.0.75 | ● Deployed | PROD | 01/09/2026 | |
| #00362 |
The role is entered freely in the phone settings
In Settings, the role is no longer a closed list: you type whatever you want (Breacher, medic, team leader…). A setting lets you display the callsign alone or the callsign followed by the role on the map
|
ATAK | Overwatch 1.5.11 · Athena ATAK 1.0.74 | ● Deployed | PROD | 01/09/2026 | |
| #00361 |
Phone photos are all copied to a single folder
Each photo taken from the phone or the headset is copied to Documents\Arma 3 - COMSPEC\Captures. The Photo folder button copies this path. Shots reach the station again even if another photo tool announces a file that does not exist
|
ATAK | Overwatch 1.5.11 · Athena ATAK 1.0.73 | ● Deployed | PROD | 01/09/2026 | |
| #00360 |
The compass and the phone's map tools are no longer covered
On the phone map, the compass at top left and the map tools menu at bottom left remain usable. The grid and tracked unit cartridges are shifted to the right. Zoom in and out remains available at top right
|
ATAK | Overwatch 1.5.10 · Athena ATAK 1.0.72 | ● Deployed | PROD | 01/09/2026 | |
| #00359 |
The Athena tile shows the link log, the account and the photos
Open Athena on the phone now shows the session log: links, errors and sends, line by line with the time. The banner shows the connected account and how many operators are in contact. From the same screen, you can force photo sending and check the folder where they are saved
|
ATAK | Overwatch 1.5.10 · Athena ATAK 1.0.71 | ● Deployed | PROD | 01/09/2026 | |
| #00358 |
Email addresses stay between the owner and the site administration
On the portal, members' email addresses are no longer shown to a community's leadership. Only site administration sees them in clear. An organizer can request an account's deletion: a site operator validates, access is removed, the history stays under "Former member"
|
PERSONNEL | Athena 1.0.59 | ● Deployed | PROD | 01/09/2026 | |
| #00357 |
The distress signal and operators on the ground come through to the station again
Pressing PANIC from the phone reaches the command post. An unconscious or incapacitated operator is also flagged, even if the Athena link was established after the mission started. The Athena Login tile remains the fallback in case of an outage
|
ATAK | Overwatch 1.5.9 | ● Deployed | PROD | 01/09/2026 | |
| #00356 |
The mission recognizes your Steam account and loads Athena on its own
As soon as it enters the mission, Overwatch reads the player's Steam account and retrieves the Athena record already linked. No more signing in by hand every match. The Athena Sign-in tile remains available if the link was cut
|
ATAK | Overwatch 1.5.8 | ● Deployed | PROD | 01/09/2026 | |
| #00355 |
The phone map shows the callsign, not the group number
On the ATAK card, an operator's symbol shows their callsign (TA1, YB1…). The Arma group number and editor name no longer appear in its place. The tracked unit banner and the symbol say the same thing
|
ATAK | Overwatch 1.5.7 | ● Deployed | PROD | 01/09/2026 | |
| #00354 |
Photos and record attachments go all the way to the station
A photo taken in game is correctly saved in the Arma captures folder, then arrives at the station. An intelligence file also carries its attached photo. Snapshots from another pack that don't exist on disk no longer block sending
|
ATAK | Overwatch 1.5.7 | ● Deployed | PROD | 01/09/2026 | |
| #00353 |
Arsenal outfits are grouped by collection
In the Athena arsenal window, your outfits and the community's are arranged by collection. Click a collection to open or close it. The Delete button removes the chosen outfit from your arsenal, or from the community if you are the one who sent it
|
ATAK | Overwatch 1.5.6 | ● Deployed | PROD | 01/09/2026 | |
| #00352 |
The record's view selector no longer opens a gap below the cards
On the personal record, after Public view and HR view, the footer comes right up. No more empty strip under the cards, nor a gap at the bottom of the screen
|
PERSONNEL | Athena Effectifs | ● Deployed | PROD | 01/09/2026 | |
| #00351 |
The signature saves from the Mail desk
From the Mail dashboard, you draw and save your signature. It is then offered when you sign a letter, without redoing everything each time
|
PLATFORM | Athena Courrier | ● Deployed | PROD | 01/09/2026 | |
| #00350 |
The letter header reflects the community, unit and group
In the Mail desk, the letterhead fills in with the community name, the assignment unit and the operator's group. Frozen examples no longer appear in place of real data
|
PLATFORM | Athena Courrier | ● Deployed | PROD | 01/09/2026 | |
| #00349 |
The PDF preview of documents opens without an external script
In the library, a PDF preview displays even when the site only allows its own scripts. No more need for a blocked external load
|
PLATFORM | Athena Documents | ● Deployed | PROD | 01/09/2026 | |
| #00348 |
Manuals are written in Athena, with cover page and signatures
In the library, a document can now be written directly: cover page, foreword with signatures, then the text. Attaching a ready-made file is still possible
|
PLATFORM | Athena Documents | ● Deployed | PROD | 01/09/2026 | |
| #00347 |
The radio log aligns all the bubbles
In the station radio log, group messages, station messages and the compose area have the same width, with no offset
|
ATAK | Athena ATAK | ● Deployed | PROD | 01/09/2026 | |
| #00346 |
The phone chat stays readable while typing
On the phone chat, the input area is no longer cleared while messages are being tracked. Group messages and medical alerts are displayed in clear, with larger text
|
ATAK | Athena ATAK | ● Deployed | PROD | 01/09/2026 | |
| #00345 |
Reports, support and repair are back in ACE
In ACE (self), under COMSPEC Athena, the ATAK Tactical menu is back: reports, support request, vehicle service. The phone repair is in ACE, under Equipment. Athena Sign-in stays at the top
|
ATAK | Overwatch 1.5.5 | ● Deployed | PROD | 01/09/2026 | |
| #00344 |
The ACE menu opens the real Athena connection
In ACE (self), COMSPEC Athena → Athena Sign-in opens the screen with e-mail and password, like the phone tile. It is no longer the short code screen
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00343 |
Athena sign-in opens from the phone, no longer at launch
The sign-in window no longer appears on its own at the start of a mission. On the phone desktop, the Athena Sign-in tile opens the link screen
|
ATAK | Overwatch 1.5.4 | ● Deployed | PROD | 01/09/2026 | |
| #00342 |
Roster tracking shows the callsign and assignment, not the community name
On the phone and at the station, the roster-tracking group uses the record's callsign and assignment, not the community title
|
ATAK | Overwatch 1.5.3 · Liaison 1.18.2 | ● Deployed | PROD | 01/09/2026 | |
| #00341 |
Order sounds and relief shading: the station map stays usable
Order and acknowledgment sounds play at the station. If terrain shading is not ready, the map stays displayed, with no frozen screen
|
ATAK | Athena ATAK | ● Deployed | PROD | 01/09/2026 | |
| #00340 |
FRS/FRM records are written in the phone, with readable text
A FRS/FRM tile opens the file editor at the size of the phone screen. The Validate and transmit button and the context fields read clearly
|
ATAK | Overwatch 1.5.2 | ● Deployed | PROD | 01/09/2026 | |
| #00339 |
Phone camera: you can still walk, photos reach the station
In the phone's full-screen camera, the operator can move. The photo taken goes to the station instead of staying stuck
|
ATAK | Overwatch 1.5.1 · Extension 1.18.1 | ● Deployed | PROD | 01/09/2026 | |
| #00338 |
Contacts stay visible when switching from relief view to flat map
A roster member shown on the relief stays on the flat map. The dot no longer blinks and disappears when the view changes
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00337 |
Phone screens no longer step on each other
Athena no longer stays stuck on After-Action Reports, RENS or the desk. A report no longer shows all the forms at once. The RENS menu does open the record editor
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00336 |
A loadout's record lists its equipment
On an outfit's page, the weapon, clothing, vest, backpack and pocket contents are displayed, as sent from the arsenal
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00335 |
A collection's showcase photo now saves
When you create a collection with a photo, it is kept. If the file is too large or comes from an iPhone, a message clearly explains how to send it again
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00334 |
At the arsenal, Athena outfits open large
The Athena button opens a large window: your loadouts on one side, the community's on the other, with equipment icons. You can send or retrieve a single loadout, or all of them
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00333 |
Sending outfits from the arsenal works again
From the arsenal, Send to Athena saves the community outfits. The log no longer fills with failures on every outfit
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00332 |
Photos no longer flood the log on connection
On mission entry, Overwatch no longer tries to send captures until the Athena session is open. A photo taken afterward is sent only once, with no endless retry loop
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00331 |
The new member onboarding pathway installs correctly
On communities already in place, the onboarding follow-up for new members can now be created without error. Rerun the portal update to enable the missing tables
|
PERSONNEL | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00330 |
COMSPEC Athena stays in the ACE menu
In the ACE interaction menu (self), the COMSPEC Athena entry is visible again: Athena Account and opening the phone. The additional ATAK reports remain an optional setting
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00329 |
The Absence, Promotion and Advancement cards open
On the dashboard, a click on Absence, Promotion or Advancement opens the corresponding form. The flow no longer stays stuck on the choice of procedure.
|
PERSONNEL | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00328 |
The roster table stays visible below the map
On the station map, the analysis log and the bottom banner no longer cover the roster table. The log starts collapsed. The Units button on the left of the map opens this table
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00327 |
Operators in contact stay visible on the map
An operator present in the roster and linked sometimes disappeared from the map all at once, then reappeared. The roster list and the map now stay aligned: as long as they are linked, their symbol stays displayed
|
ATAK | ATAK | ● Deployed | PROD | 01/09/2026 | |
| #00326 |
Steam sign-in from your dashboard
A Steam Login tile opens Steam to associate your account with the portal. After validation, Overwatch recognizes you in game. Once Steam is associated, the tile disappears; you can still change accounts from My account
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00325 |
Athena in-game sign-in links Steam automatically
If Steam was not yet registered on the account, in-game email login links it from the session. The operator is notified on screen and by email; leadership also receives an email
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00322 |
A theater's shading is the same for all communities
The ground, shading and game volumes surveyed on a theater — Altis, Malden, Stratis... — now appear on each community's station. A community no longer has to survey everything again if another has already done so. Positions, notes and rosters remain specific to each
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00321 |
The Overwatch session reopens even without Steam
When Arma restarts, Overwatch recovers the Athena session even if Steam is not linked to the account. No more incident that closes the connection
|
ATAK | Athena | ● Deployed | PROD | 01/09/2026 | |
| #00318 |
Overwatch 1.5.0: your identity, plus the community name
The game pack shows the operator, not the community title. The callsign comes from the Roster record. Station messages stay in the phone and the log, no longer in Arma's vehicle chat. On the phone, the Athena log finally reads properly
|
ATAK | Overwatch 1.5.0 · Athena 1.0.63 | ● Deployed | PROD | 01/09/2026 | |
| #00308 |
The Zeus map point is placed without error
From Digital Intelligence or the Place a map point module, the form opens. The point appears on the desk map, not on the players' map
|
C2 | SSE | ● Deployed | PROD | 01/09/2026 | |
| #00307 |
The phone's Athena log finally reads properly
On the phone, the Athena app shows the filter, list and detail. No more big black rectangle: even without messages, a sentence says so. Contact, reports and account each stay on their own screen
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00306 |
Operational spaces read like the rest of the portal
The operations page has the same light background as the dashboard. When no operation is open, a callout explains why. The opening form stays alongside, with a short callsign such as AEGIS, not the community name
|
PLATFORM | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00305 |
Arrival templates read like the rest of the office
The pathway template list and the create or edit form use the light desk again: dark text on a white background, a readable table, clearly separated step cards. The duration in days fits in a short field, and checkboxes stay visible
|
PERSONNEL | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00304 |
Operator symbols follow the map appearance
In Station Settings, the icon and label size finally applies to operators. The callsign reads under the symbol, without flickering at each position update. The role and link status show on hover
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00303 |
The ATAK phone takes the callsign from the Roster
On Settings, the callsign is the one from your record (YB1, TA1…), not the community name. The in-game group remains your Arma group, or "current group" if it has no team. The map banner follows the same reading
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00302 |
The in-game chat stays silent for the station
A message sent from the station, Overwatch or ATAK no longer appears in Arma's side chat. It stays in the phone, the group messages and the ATAK log. Messages you type yourself in the game chat are unchanged
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00301 |
Request access when the map stays closed
If you are properly in contact in game but your rank, role or function does not open certain map views, a window explains it. You can request the permissions: leadership receives the email and approves from the roster office
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00300 |
The Overwatch ready screen shows your identity
When the environment is ready, you see your photo if there is one, your first and last name, your callsign, then role, rank and function. The community name stays separate, and the window footer shows the pack on duty
|
ATAK | Overwatch | ● Deployed | PROD | 01/09/2026 | |
| #00299 |
Server and Map lists read clearly
In the station map banner, opening Server or Map displays each theater (Altis, Stratis, Malden…) legibly. No more white text on a light gray background
|
ATAK | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00298 |
A single HR procedure at a time on the dashboard
At the bottom of the page, you first choose Absence, Promotion or Advancement. The two forms no longer display side by side in the middle of the screen
|
PERSONNEL | Portal | ● Deployed | PROD | 01/09/2026 | |
| #00297 |
Positions on mission no longer fill the log
On the station map, the activity panel no longer creates a card for every position received. The map and roster stay up to date; the log keeps connections, messages and real events.
|
ATAK | Portal 1.5.98 | ● Deployed | PROD | 01/09/2026 | |
| #00296 |
Athena sign-in no longer requires Steam for the password
An operator can open Overwatch with their email and password, even if Steam is not yet associated with the account
|
ATAK | Athena | ● Deployed | PROD | 01/09/2026 | |
| #00295 |
The record's view selector no longer leaves a gap
On the personal record, after Public view and HR view, the footer comes right up: no more white strip or gap under the cards
|
PERSONNEL | Portal 1.5.92 | ● Deployed | PROD | 01/09/2026 | |
| #00294 |
The HR record is chosen in three steps
At the bottom of the dashboard, one request at a time: first Absence, Promotion or Advancement, then the form
|
PERSONNEL | Portal 1.5.91 | ● Deployed | PROD | 01/09/2026 | |
| #00293 |
truly says what is on the station view
In Map Settings, no more workshop text. If buildings are already there and shading is not, the station says so clearly, instead of claiming nothing was surveyed
|
ATAK | Portal 1.5.90 | ● Deployed | PROD | 01/09/2026 | |
| #00292 |
A real onboarding flow for new members
After an application is accepted, an account is created or an invitation is sent, the leadership tracks the arrival: steps, personal file, appointments and sponsor. The member sees their own pathway, without the internal notes
|
C2 | Portal 1.5.97 | ● Deployed | PROD | 01/09/2026 | |
| #00291 |
Phone reports no longer overlap
On the phone, the Reports page aligns the title, receipts, list, Locate / Clear and the detail. No more black rectangle or buttons cut in half
|
ATAK | Overwatch 1.4.98 · Athena 1.0.61 | ● Deployed | PROD | 01/09/2026 | |
| #00290 |
Same vocabulary on the map and in settings
On the phone, the unit cartridge uses the settings labels: callsign, role, group and grid. No more English titles, no more number without a name
|
ATAK | Overwatch 1.4.98 · Athena 1.0.60 | ● Deployed | PROD | 01/09/2026 | |
| #00289 |
The phone's Athena screen has four clear views
On the ATAK phone, Athena no longer stacks everything. Log, alerts, reports and station are four distinct screens, with a real reading flow
|
ATAK | Overwatch 1.4.98 · Athena 1.0.59 | ● Deployed | PROD | 01/09/2026 | |
| #00288 |
No more queue for outfits while out of contact
Without a linked account, sending outfits from the arsenal no longer fills a useless queue. A single message says so, and the buffer stays free for real reports
|
ATAK | Overwatch 1.4.98 | ● Deployed | PROD | 01/09/2026 | |
| #00287 |
The relief view no longer tilts the map plane
The flat map remains a plan; relief is seen in a separate view, hills and units placed on the ground
|
ATAK | Portal 1.5.96 | ● Deployed | PROD | 01/09/2026 | |
| #00286 |
Athena outfits in the arsenal fit in a drawer
At the arsenal, a small Athena button opens the community's outfits. The window no longer appears on its own, and the texts read correctly
|
ATAK | Overwatch 1.4.97 | ● Deployed | PROD | 01/09/2026 | |
| #00285 |
No more Overwatch banner in the pause menu
The in-session Esc menu no longer shows the pack banner at the top of the screen
|
ATAK | Overwatch 1.4.97 | ● Deployed | PROD | 01/09/2026 | |
| #00284 |
The QR code in the detached window can finally be scanned
To open a module on the phone, the code to scan is now large, on a white background, beside the visual
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00283 |
Current pack and required pack, visible on screen
If the community no longer accepts this pack, the login window shows the installed pack and the one requested
|
ATAK | Overwatch 1.5.0 · Extension 1.18.0 | ● Deployed | PROD | 01/09/2026 | |
| #00282 |
A window offers to refresh after an update
On the dashboard, as elsewhere on the site, a window prompts you to refresh the page when a new version of the portal is in place
|
PLATFORM | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00281 |
The identity bar stays pinned under the menu
On the dashboard, community, rank, service number and shortcuts stay under the main menu, even when scrolling
|
PERSONNEL | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00280 |
Reports read as they do on mission on the station map
Observation, situation and immediate intelligence appear as compact badges, like the labels operators already see in Arma
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00279 |
The dashboard brings together offers, HR record and announcements
From the dashboard, members see the community's open posts, manage their own HR record, and organizers write an announcement without leaving this screen
|
PERSONNEL | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00278 |
Corriger sa fiche se lit enfin
The anomaly report adopts the record's layout, and the character's first name, last name and presentation can be proposed
|
PERSONNEL | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00277 |
The public record reads at a glance
On an operator's record, the name, callsign and portrait sit together: the account photo no longer wanders beside them, and Report a problem stays discreet
|
PERSONNEL | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00276 |
The map toolbar stays visible
On the station map, the Position, Annotate, Draw, Analysis and View bar no longer disappears on every visit
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00275 |
The ATAK tablet reads like a real field station
On the IceMan tablet, the map switches to charcoal and cyan: grid, distance, heading and tracked unit read at a glance, without covering the app drawer
|
ATAK | Overwatch 1.4.97 · Athena 1.0.58 | ● Deployed | PROD | 01/09/2026 | |
| #00274 |
Community icons are set from the station
In Station Settings, you can see the icons in effect; the manager opens the library to choose or add some
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00273 |
Twin records finally fill the office
The duplicate records page reads like the roles page: indicators, a compact setting, then a proper results panel
|
PERSONNEL | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00272 |
Route from the station to operators
The station's Route tool draws a route: operators see it in game, with the points already reached
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00271 |
Terminal records show the pack in plain text
In Terminals, the link status stays aligned to the right, and the Overwatch version reads on its own line
|
ATAK | Portal 1.5.95 | ● Deployed | PROD | 01/09/2026 | |
| #00270 |
The roles page has more breathing room
In the roster desk, the role list is no longer cramped: cards, indicators and buttons read without being squeezed
|
PERSONNEL | Portal 1.5.94 | ● Deployed | PROD | 01/09/2026 | |
| #00269 |
The training charter reads like a real document
The engagement page joins the account area: clearer reading, pathway, then confirmation
|
PERSONNEL | Portal 1.5.94 | ● Deployed | PROD | 01/09/2026 | |
| #00268 |
HR documents are deposited in the vault
On HR Documents, you can now upload the file, not just indicate where to find it
|
PERSONNEL | Portal 1.5.93 | ● Deployed | PROD | 01/09/2026 | |
| #00267 |
Twin records read like the rest of the office
The duplicate records page adopts the language of the roster desk: summary, setting, then list to process
|
PERSONNEL | Portal 1.5.91 | ● Deployed | PROD | 01/09/2026 | |
| #00266 |
Rank and the operator portrait finally read properly
In the roster, the displayed rank is the one assigned by the community, and the photo is the operator portrait
|
PERSONNEL | Portal 1.5.91 | ● Deployed | PROD | 01/09/2026 | |
| #00265 |
Outfits are organized into collections
The Equipment page becomes a catalog: collections, showcase photos, and loadouts sent from the arsenal
|
PLATFORM | Portal 1.5.90 | ● Deployed | PROD | 01/09/2026 | |
| #00264 |
The operation becomes a mission case file
Plan, intelligence, orders and field view are brought together in a single space: the map now shows only what command has published
|
ATAK | Portal 1.5.89 | ● Deployed | PROD | 01/09/2026 | |
| #00263 |
Connexion Athena avant d’entrer en session
The Overwatch pack opens on your Athena account: your community, callsign and clearances arrive on their own
|
ATAK | Overwatch 1.5.0 · Extension 1.18.0 | ● Deployed | PROD | 01/09/2026 | |
| #00262 |
Tablet, Zeus and arsenal: no more overlap
The ATAK Enhanced tablet loads again, and the COMSPEC buttons no longer cover the Zeus windows or the loadout list
|
ATAK | Overwatch 1.4.96 · Athena 1.0.57 | ● Deployed | PROD | 01/09/2026 | |
| #00261 |
Site administration, finally complete
The site operator center lists all management tools, and each community is administered from a record: name, tool profile and access plan
|
PERSONNEL | Portal 1.5.88 | ● Deployed | PROD | 01/09/2026 | |
| #00260 |
Catalogue : tout administrer, tout retracer
The organization catalog becomes a command post: structure administration, actions on your templates, and a full log for each application
|
PERSONNEL | Portal 1.5.87 | ● Deployed | PROD | 01/09/2026 | |
| #00259 |
Organization catalog
Official templates for org charts, ranks, functions and roles are copied into your community, without sharing anything with another
|
PERSONNEL | Portal 1.5.86 | ● Deployed | PROD | 01/09/2026 | |
| #00258 |
Case file RH plus lisible
Documents, mobility, talent pool and roster desk alerts open with a briefing, tiles and hover help
|
PERSONNEL | Portal 1.5.85 | ● Deployed | PROD | 01/09/2026 | |
| #00257 |
Report an issue from the dashboard
Each member can report a malfunction to the organization's management, from a dashboard tile
|
PERSONNEL | Portal 1.5.84 | ● Deployed | PROD | 01/09/2026 | |
| #00003 |
Mission case file, ATAK tablet and roster
Mission file publishing, more readable ATAK tablet, clarified roster pages
|
ATAK | Overwatch 1.4.97 · Athena 1.0.58 | ● Deployed | PROD | 01/09/2026 | |
| #00003 |
Tools — readable tablet and mission file
Pack 1.4.97, IceMan tablet, operation space, roster office
|
ATAK | Overwatch 1.4.97 · Athena 1.0.58 | ● Deployed | PROD | 01/09/2026 | |
| #00256 |
Member record and account, finally aligned
The Roster record and a member's account complete each other, with the same HR actions at hand
|
PERSONNEL | Portal 1.5.83 | ● Deployed | PROD | 31/08/2026 | |
| #00255 |
Actual seniority of the organization and members
Seniority takes into account the unit's creation and members' arrival before the site, including from Roster
|
PERSONNEL | Portal 1.5.82 | ● Deployed | PROD | 31/08/2026 | |
| #00254 |
Full search in your back office
The back-office search bar finds pages, members, documents and drills
|
PERSONNEL | Portal 1.5.82 | ● Deployed | PROD | 31/08/2026 | |
| #00253 |
Announcement preview and multiple placements
When creating an announcement, each placement is previewed, and several placements can be combined
|
PLATFORM | Portal 1.5.81 | ● Deployed | PROD | 31/08/2026 | |
| #00252 |
Seniority in the quick roster table
The quick roster table shows seniority in the community, next to mission time
|
PERSONNEL | Portal 1.5.80 | ● Deployed | PROD | 31/08/2026 | |
| #00251 |
Profiles to complete from the preview
The dashboard lists members missing a function, a rank, a role or an operator image, or whose absence is not indicated
|
PERSONNEL | Portal 1.5.79 | ● Deployed | PROD | 31/08/2026 | |
| #00250 |
GPS route and station zones in game
Route points and zones placed at the station are visible on mission
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 30/08/2026 | |
| #00249 |
Community symbols, AI section, Zeus buttons
The manager chooses the map icons; an AI section offers leader or entire group; SSE ATAK Overwatch open again from Zeus editing
|
ATAK | Portal 1.5.64 · Overwatch 1.4.94 · Athena 1.0.56 | ● Deployed | PROD | 27/08/2026 | |
| #00248 |
The station no longer freezes because of an isolated vehicle
A vehicle tracking outage no longer cuts the whole map: the roster and badges keep updating
|
ATAK | Portal 1.5.52 | ● Deployed | PROD | 27/08/2026 | |
| #00247 |
Relief, buildings and sea without white patches
In tilted view, the ground rises again, game volumes are visible, and a missing tile no longer opens a white rectangle
|
ATAK | Portal 1.5.51 | ● Deployed | PROD | 27/08/2026 | |
| #00246 |
Roster: units explained, clear identity
Hovering over an assignment shows its place in the org chart; the account name is no longer confused with a character
|
C2 | Portal 1.5.50 | ● Deployed | PROD | 27/08/2026 | |
| #00245 |
Messages d’erreur plus clairs
Sign-in, access and missing records understood without jargon
|
C2 | Portal 1.5.50 | ● Deployed | PROD | 27/08/2026 | |
| #00244 |
Portal missions au poste
Missions, participants, communications status and links can be read from the back office
|
ATAK | Portal 1.5.49 | ● Deployed | PROD | 27/08/2026 | |
| #00243 |
The toolbar and Display are readable again
Controls stay under each heading, and the relief inventory reads line by line
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00242 |
The actions menu no longer stacks up on screen
Opening personal actions no longer shows the same list copied over the full height
|
ATAK | Portal 1.5.48 · Overwatch 1.4.86 | ● Deployed | PROD | 26/08/2026 | |
| #00241 |
The link-loss cross stays discreet
A silent contact is flagged by a small corner mark: the unit symbol stays readable
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00240 |
The Kimmirut map is available at the station
The Kimmirut theater can be chosen on the station map, like Altis or Malden
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00239 |
The tilted view finally shows the terrain relief
Switching to tilted or active 3D view lifts the terrain already surveyed: heights are visible, with no hidden box to check
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00238 |
The update record opens again
Opening a log bulletin no longer ends in an incident: the record title is displayed, whether you come from the log or a direct link
|
PLATFORM | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00237 |
counts the buildings and forests already received view
In Display, volumes that have already reached the station are shown as a count, instead of a false "not yet on the station"
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00236 |
The map stays readable if the station coughs for a moment
A momentary outage no longer empties the map: readings resume, badges and the survey stay displayed
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00235 |
The "Link lost" screen takes on the station's look
When the link drops, a simple panel indicates reconnection, without the old styling or two countdowns
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00234 |
Deferred link when data struggles to get through
If several sends fail to reach the station, Overwatch slows everything down gradually, and the map flags a poor connection
|
ATAK | Portal 1.5.48 · Overwatch 1.4.84 · liaison 1.17.7 | ● Deployed | PROD | 26/08/2026 | |
| #00233 |
Game reports stay discreet if the station is busy
When the station is updating, Overwatch receives a temporary refusal instead of an incident screen
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00232 |
Terminals stay on the map, with a banner for chat
Operators still in contact no longer blink, and a radio message is announced on screen
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00231 |
Map modules are placed all the way through
The station update installs reports, points of interest, zones and analyses without stopping midway
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00230 |
says what the station has already received view
In Map Appearance, you can see whether shading, survey, buildings and forests are present
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00229 |
The map toolbar is clickable again
Position, Annotate, Draw, Analysis and View finally show their actions
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00228 |
Check that the survey has indeed arrived at the station
After a map survey, we check what the station received and resend what is missing
|
ATAK | Portal 1.5.48 · Overwatch 1.4.83 · liaison 1.17.6 | ● Deployed | PROD | 26/08/2026 | |
| #00227 |
Tilted view in Display, pause after an access denial
The map view is set under Display, and a temporary refusal no longer overloads the station or the game
|
ATAK | Portal 1.5.48 · Overwatch 1.4.82 · liaison 1.17.5 | ● Deployed | PROD | 26/08/2026 | |
| #00226 |
Cameras no longer flood the log
An outage on helmet cameras no longer triggers an alert, and position stays the priority
|
ATAK | Portal 1.5.48 · Overwatch 1.4.81 · liaison 1.17.4 | ● Deployed | PROD | 26/08/2026 | |
| #00225 |
The hub reconnects if the database cut the session
When the database has closed the session, the hub reopens it on its own instead of showing a technical incident
|
PLATFORM | Portal | ● Deployed | PROD | 26/08/2026 | |
| #00224 |
SSE game pack ready to publish
The SSE intelligence pack is sent to the Workshop like Overwatch: a clean folder, without the workshop files
|
SSE | Pack SSE 0.7.15 | ● Deployed | PROD | 26/08/2026 | |
| #00221 |
Clear everything, readable callsigns in tilted view
The station clears traces and annotations in one gesture, and icons stay facing the screen when the map is tilted
|
ATAK | Portal 1.5.48 | ● Deployed | PROD | 26/08/2026 | |
| #00220 |
Zeus and editor menus are back
COMSPEC tools reappear in Zeus Enhanced, and the map survey no longer locks the cursor
|
ATAK | Portal 1.5.48 · Overwatch 1.4.80 | ● Deployed | PROD | 26/08/2026 | |
| #00218 |
Shots and missiles in the analysis log
The station sees shot origins, exchanges of fire, impacts and missile attempts
|
ATAK | Portal 1.5.48 · Overwatch 1.4.79 | ● Deployed | PROD | 26/08/2026 | |
| #00217 |
Enemy contacts hidden by default
Enemy AI no longer appears on the map until Zeus or the editor has requested it
|
ATAK | Portal 1.5.48 · Overwatch 1.4.79 | ● Deployed | PROD | 26/08/2026 | |
| #00216 |
Who is on board the vehicle
The aircraft record lists the pilot, gunner and passengers
|
ATAK | Portal 1.5.48 · Overwatch 1.4.78 | ● Deployed | PROD | 26/08/2026 | |
| #00215 |
More reliable photos and position
Helmet and drone shots go out, and a network outage is no longer mistaken for station overload
|
ATAK | Portal 1.5.48 · Overwatch 1.4.78 · liaison 1.17.3 | ● Deployed | PROD | 26/08/2026 | |
| #00214 |
Survey of the whole map from Zeus
Zeus and the editor walk through the theater: buildings, forests and relief, with a progress window
|
ATAK | Portal 1.5.48 · Overwatch 1.4.78 | ● Deployed | PROD | 26/08/2026 | |
| #00213 |
Buildings and forests in tilted view
Around the team, buildings and cover rise up on the station map
|
ATAK | Portal 1.5.48 · Overwatch 1.4.76 | ● Deployed | PROD | 26/08/2026 | |
| #00212 |
Allied AI distinct on the map
Each AI keeps its badge: no more grouping under the same callsign
|
ATAK | Portal 1.5.48 · Overwatch 1.4.74 | ● Deployed | PROD | 26/08/2026 | |
| #00211 |
Relief survey once Athena is linked
The ground is no longer surveyed until the account is linked to the portal
|
ATAK | Portal 1.5.48 · Overwatch 1.4.74 | ● Deployed | PROD | 24/08/2026 | |
| #00210 |
SSE queue, map and update window
The queue to process opens, Traces no longer covers the map status, the update window is centered
|
ATAK | Portal 1.5.47 · Overwatch 1.4.73 | ● Deployed | PROD | 24/08/2026 | |
| #00209 |
Route profile and JTAC aiming
The TOC plots an axis or a line of sight: the ground, the climb and the terrain mask can be read on the map
|
ATAK | Portal 1.5.46 | ● Deployed | PROD | 24/08/2026 | |
| #00208 |
Air support without a flight declaration
Busy aircraft appear at the station even if nobody declared the flight
|
ATAK | Portal 1.5.47 · Overwatch 1.4.73 | ● Deployed | PROD | 24/08/2026 | |
| #00207 |
Unit symbols by type
Tanks, aviation and artillery no longer display as infantry
|
ATAK | Portal 1.5.43 · Overwatch 1.4.70 | ● Deployed | PROD | 24/08/2026 | |
| #00206 |
Charges uniquement depuis ATAK
A charge can be fired only from the tablet and the station, no longer from the carried trigger
|
ATAK | Portal 1.5.47 · Overwatch 1.4.73 | ● Deployed | PROD | 24/08/2026 | |
| #00205 |
Friendly AI callsign
The mission leader chooses the callsign of an AI placed on ATAK, instead of an automatic number
|
ATAK | Portal 1.5.41 · Overwatch 1.4.71 | ● Deployed | PROD | 24/08/2026 | |
| #00204 |
Portal update window
When the portal has changed, the prompt to refresh opens in the middle of the screen
|
PLATFORM | Portal 1.5.40 | ● Deployed | PROD | 24/08/2026 | |
| #00203 |
SPOTREP and TECHREP log
Each update now has its public bulletin
|
PLATFORM | Portal 1.5.38 | ● Deployed | PROD | 24/08/2026 | |
| #00202 |
Shading and contour lines
The terrain relief surveyed around the team finally reads properly on the map
|
ATAK | Portal 1.5.37 | ● Deployed | PROD | 24/08/2026 | |
| #00201 |
Role map as an org chart
Who reports to whom, at a glance
|
PERSONNEL | Portal 1.5.36 | ● Deployed | PROD | 24/08/2026 | |
| #00200 |
Device fleet: time and duplicates
Last activity and twin records are finally accurate
|
ATAK | Portal 1.5.35 | ● Deployed | PROD | 24/08/2026 | |
| #00199 |
Custom report templates
Each community writes its after-action report with its own questions
|
C2 | Portal 1.5.34 | ● Deployed | PROD | 24/08/2026 | |
| #00198 |
Situation station, relief, pack 1.4.63
Situation station and terrain survey around the team
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 24/08/2026 | |
| #00197 |
Mission planning on the map
The same order is prepared at the desk and read on ATAK
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 24/08/2026 | |
| #00196 |
Toolbar and notepad
The ATAK web map has more breathing room
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 24/08/2026 | |
| #00195 |
Readable relief for all communities
The relief layer also shows on bases already in place
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 24/08/2026 | |
| #00194 |
Zeus operations and work queue
Intelligence gathered in session reaches the desk faster
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 24/08/2026 | |
| #00193 |
Journal produit, connexion, Overwatch
Public news, login screen, game pack
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 24/08/2026 | |
| #00002 |
The relief is drawn, the roles read clearly
Readable relief, role map, terminal fleet, reports
|
ATAK | Portal 1.5.38 | ● Deployed | PROD | 24/08/2026 | |
| #00002 |
Outils — relief, organigramme, parc
Theater relief, role map, terminal fleet
|
ATAK | Portal 1.5.38 | ● Deployed | PROD | 24/08/2026 | |
| #00001 |
Situation station, planning and pack 1.4.63
Wave 2026.08c — situation post, planning, Overwatch 1.4.63
|
ATAK | Portal 1.5.30 · Overwatch 1.4.63 · liaison 2.0.12 · Athena ATAK 1.0.45 | ● Deployed | PROD | 24/08/2026 | |
| #00001 |
Tools — pack 1.4.63 and situation station
Week of August 17–24, 2026 — portal, Overwatch, link
|
ATAK | Portal 1.5.30 · Overwatch 1.4.63 · Athena ATAK 1.0.45 · liaison 2.0.12 | ● Deployed | PROD | 24/08/2026 | |
| #00192 |
Mission template workshop (continued)
The SSE workshop continues to grow
|
SSE | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00191 |
Photos without freezing, smoother map
Single shot, fewer stutters at the station, GPS and AI
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00190 |
Mission template workshop
Prepare an Arma mission template from the SSE office
|
SSE | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00189 |
Athena note opened only once
No more duplicate note window
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00188 |
Triggering a charge from the station
The TOC can detonate a placed charge without touching the timer
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00187 |
Fire teams unlocked
The tactical alert is acknowledged again
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00186 |
Records, theater reports, game pack
The field → desk cycle grows richer
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 23/08/2026 | |
| #00185 |
Intelligence records on the map
The record panel opens without leaving ATAK web
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 19/08/2026 | |
| #00184 |
Simplified intelligence reports
Write full screen, choose a theme, send
|
SSE | Vague 2026.08c | ● Deployed | PROD | 18/08/2026 | |
| #00183 |
Installation neuve plus simple
Teams that set up an Athena instance start from a clean base
|
PLATFORM | Vague 2026.08c | ● Deployed | PROD | 18/08/2026 | |
| #00182 |
Terminal Android, photos, chemises PDF
Phone link, reconnaissance and paper files
|
ATAK | Vague 2026.08c | ● Deployed | PROD | 17/08/2026 |
No update matches these criteria.
One platform. Several capabilities.
Command, intelligence, personnel and training share the same core.
Command & Control
Tactical picture, unit tracking, mission cycle and coordination.
DiscoverATAK / Overwatch
Field-to-command link with Arma 3, photos and transmissions.
DiscoverIntelligence
SSE, persons, field reports, photos, case files and exploitation.
DiscoverPersonnel
ORBAT, profiles, recruitment, skills and tracking.
DiscoverTraining
Catalogue, courses, sessions and instructor validation.
DiscoverAdministration
Multi-community, rights, configuration and deployment.
DiscoverUpdate history
Release highlight
Identities, Discord relays and the training catalogue
The personnel record describes the character. Discord relays are chosen by event type. A course offered to the whole platform and to the community no longer appears twice. At the post: community icons, unconscious and killed-in-action alerts, colour-coded intelligence notes.
Situation post, terminals and relief around the team
Command sees SSE identities and can locate a phone from the post. In session, ground relief is surveyed around the team, shading and contours appear on the map, and replay finds everyone.
Mission planning and task organization
Before the session, command builds the force: slots, assignments and order documents. Once published, the same plan is read on the ATAK map, then Athena matches identities in session.
Classified intelligence, field notes and PDF case queues
The SSE desk and ATAK now share the same loop: log a sighting, track a theatre report, open a case and print a clean folder cover.
Interpersonal intelligence (Overwatch 1.4.0)
Operators can enrol a person in the field (identity, face photo, weapons) from the Overwatch terminal. Records appear on the Athena command post under the Persons tab.
Plans, payments and medical panel
Access tiers now cover more modules (official mail, cooperation, operational board, alerts). Online payment uses PayPal, with an upgrade path for existing communities.
Pro+ plan and training caps
Introduction of the Pro+ tier with advanced integrations, and configurable caps on catalogue courses per community.
Multi-community foundation
Self-serve community creation, data isolation, command centre and first operational modules (forum, personnel, training).
Roadmap
Readable relief, route profile and line of sight, roles chart
Richer unit tracking and theatre radio
Advanced analysis and automation